mirror of
https://github.com/kubernetes-sigs/prometheus-adapter.git
synced 2026-04-06 09:47:54 +00:00
Travis seems to be having issues pulling deps, so we'll have to check in the vendor directory and prevent the makefile from trying to regenerate it normally.
119 lines
3.4 KiB
Go
119 lines
3.4 KiB
Go
/*
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Copyright 2015 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package json
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import (
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"bytes"
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"encoding/json"
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"io"
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)
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// NewEncoder delegates to json.NewEncoder
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// It is only here so this package can be a drop-in for common encoding/json uses
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func NewEncoder(w io.Writer) *json.Encoder {
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return json.NewEncoder(w)
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}
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// Marshal delegates to json.Marshal
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// It is only here so this package can be a drop-in for common encoding/json uses
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func Marshal(v interface{}) ([]byte, error) {
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return json.Marshal(v)
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}
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// Unmarshal unmarshals the given data
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// If v is a *map[string]interface{}, numbers are converted to int64 or float64
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func Unmarshal(data []byte, v interface{}) error {
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switch v := v.(type) {
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case *map[string]interface{}:
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// Build a decoder from the given data
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decoder := json.NewDecoder(bytes.NewBuffer(data))
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// Preserve numbers, rather than casting to float64 automatically
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decoder.UseNumber()
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// Run the decode
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if err := decoder.Decode(v); err != nil {
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return err
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}
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// If the decode succeeds, post-process the map to convert json.Number objects to int64 or float64
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return convertMapNumbers(*v)
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case *[]interface{}:
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// Build a decoder from the given data
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decoder := json.NewDecoder(bytes.NewBuffer(data))
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// Preserve numbers, rather than casting to float64 automatically
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decoder.UseNumber()
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// Run the decode
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if err := decoder.Decode(v); err != nil {
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return err
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}
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// If the decode succeeds, post-process the map to convert json.Number objects to int64 or float64
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return convertSliceNumbers(*v)
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default:
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return json.Unmarshal(data, v)
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}
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}
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// convertMapNumbers traverses the map, converting any json.Number values to int64 or float64.
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// values which are map[string]interface{} or []interface{} are recursively visited
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func convertMapNumbers(m map[string]interface{}) error {
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var err error
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for k, v := range m {
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switch v := v.(type) {
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case json.Number:
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m[k], err = convertNumber(v)
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case map[string]interface{}:
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err = convertMapNumbers(v)
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case []interface{}:
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err = convertSliceNumbers(v)
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}
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if err != nil {
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return err
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}
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}
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return nil
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}
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// convertSliceNumbers traverses the slice, converting any json.Number values to int64 or float64.
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// values which are map[string]interface{} or []interface{} are recursively visited
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func convertSliceNumbers(s []interface{}) error {
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var err error
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for i, v := range s {
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switch v := v.(type) {
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case json.Number:
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s[i], err = convertNumber(v)
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case map[string]interface{}:
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err = convertMapNumbers(v)
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case []interface{}:
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err = convertSliceNumbers(v)
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}
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if err != nil {
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return err
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}
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}
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return nil
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}
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// convertNumber converts a json.Number to an int64 or float64, or returns an error
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func convertNumber(n json.Number) (interface{}, error) {
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// Attempt to convert to an int64 first
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if i, err := n.Int64(); err == nil {
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return i, nil
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}
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// Return a float64 (default json.Decode() behavior)
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// An overflow will return an error
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return n.Float64()
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}
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