mirror of
https://github.com/kubernetes-sigs/prometheus-adapter.git
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Travis seems to be having issues pulling deps, so we'll have to check in the vendor directory and prevent the makefile from trying to regenerate it normally.
294 lines
8.5 KiB
Go
294 lines
8.5 KiB
Go
// Copyright 2012 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package build
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import (
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"fmt"
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"unicode"
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"golang.org/x/text/internal/colltab"
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)
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const (
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defaultSecondary = 0x20
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defaultTertiary = 0x2
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maxTertiary = 0x1F
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)
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type rawCE struct {
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w []int
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ccc uint8
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}
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func makeRawCE(w []int, ccc uint8) rawCE {
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ce := rawCE{w: make([]int, 4), ccc: ccc}
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copy(ce.w, w)
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return ce
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}
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// A collation element is represented as an uint32.
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// In the typical case, a rune maps to a single collation element. If a rune
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// can be the start of a contraction or expands into multiple collation elements,
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// then the collation element that is associated with a rune will have a special
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// form to represent such m to n mappings. Such special collation elements
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// have a value >= 0x80000000.
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const (
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maxPrimaryBits = 21
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maxSecondaryBits = 12
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maxTertiaryBits = 8
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)
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func makeCE(ce rawCE) (uint32, error) {
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v, e := colltab.MakeElem(ce.w[0], ce.w[1], ce.w[2], ce.ccc)
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return uint32(v), e
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}
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// For contractions, collation elements are of the form
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// 110bbbbb bbbbbbbb iiiiiiii iiiinnnn, where
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// - n* is the size of the first node in the contraction trie.
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// - i* is the index of the first node in the contraction trie.
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// - b* is the offset into the contraction collation element table.
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// See contract.go for details on the contraction trie.
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const (
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contractID = 0xC0000000
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maxNBits = 4
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maxTrieIndexBits = 12
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maxContractOffsetBits = 13
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)
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func makeContractIndex(h ctHandle, offset int) (uint32, error) {
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if h.n >= 1<<maxNBits {
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return 0, fmt.Errorf("size of contraction trie node too large: %d >= %d", h.n, 1<<maxNBits)
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}
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if h.index >= 1<<maxTrieIndexBits {
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return 0, fmt.Errorf("size of contraction trie offset too large: %d >= %d", h.index, 1<<maxTrieIndexBits)
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}
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if offset >= 1<<maxContractOffsetBits {
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return 0, fmt.Errorf("contraction offset out of bounds: %x >= %x", offset, 1<<maxContractOffsetBits)
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}
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ce := uint32(contractID)
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ce += uint32(offset << (maxNBits + maxTrieIndexBits))
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ce += uint32(h.index << maxNBits)
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ce += uint32(h.n)
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return ce, nil
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}
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// For expansions, collation elements are of the form
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// 11100000 00000000 bbbbbbbb bbbbbbbb,
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// where b* is the index into the expansion sequence table.
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const (
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expandID = 0xE0000000
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maxExpandIndexBits = 16
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)
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func makeExpandIndex(index int) (uint32, error) {
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if index >= 1<<maxExpandIndexBits {
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return 0, fmt.Errorf("expansion index out of bounds: %x >= %x", index, 1<<maxExpandIndexBits)
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}
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return expandID + uint32(index), nil
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}
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// Each list of collation elements corresponding to an expansion starts with
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// a header indicating the length of the sequence.
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func makeExpansionHeader(n int) (uint32, error) {
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return uint32(n), nil
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}
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// Some runes can be expanded using NFKD decomposition. Instead of storing the full
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// sequence of collation elements, we decompose the rune and lookup the collation
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// elements for each rune in the decomposition and modify the tertiary weights.
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// The collation element, in this case, is of the form
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// 11110000 00000000 wwwwwwww vvvvvvvv, where
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// - v* is the replacement tertiary weight for the first rune,
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// - w* is the replacement tertiary weight for the second rune,
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// Tertiary weights of subsequent runes should be replaced with maxTertiary.
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// See http://www.unicode.org/reports/tr10/#Compatibility_Decompositions for more details.
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const (
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decompID = 0xF0000000
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)
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func makeDecompose(t1, t2 int) (uint32, error) {
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if t1 >= 256 || t1 < 0 {
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return 0, fmt.Errorf("first tertiary weight out of bounds: %d >= 256", t1)
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}
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if t2 >= 256 || t2 < 0 {
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return 0, fmt.Errorf("second tertiary weight out of bounds: %d >= 256", t2)
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}
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return uint32(t2<<8+t1) + decompID, nil
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}
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const (
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// These constants were taken from http://www.unicode.org/versions/Unicode6.0.0/ch12.pdf.
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minUnified rune = 0x4E00
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maxUnified = 0x9FFF
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minCompatibility = 0xF900
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maxCompatibility = 0xFAFF
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minRare = 0x3400
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maxRare = 0x4DBF
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)
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const (
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commonUnifiedOffset = 0x10000
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rareUnifiedOffset = 0x20000 // largest rune in common is U+FAFF
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otherOffset = 0x50000 // largest rune in rare is U+2FA1D
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illegalOffset = otherOffset + int(unicode.MaxRune)
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maxPrimary = illegalOffset + 1
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)
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// implicitPrimary returns the primary weight for the a rune
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// for which there is no entry for the rune in the collation table.
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// We take a different approach from the one specified in
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// http://unicode.org/reports/tr10/#Implicit_Weights,
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// but preserve the resulting relative ordering of the runes.
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func implicitPrimary(r rune) int {
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if unicode.Is(unicode.Ideographic, r) {
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if r >= minUnified && r <= maxUnified {
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// The most common case for CJK.
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return int(r) + commonUnifiedOffset
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}
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if r >= minCompatibility && r <= maxCompatibility {
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// This will typically not hit. The DUCET explicitly specifies mappings
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// for all characters that do not decompose.
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return int(r) + commonUnifiedOffset
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}
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return int(r) + rareUnifiedOffset
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}
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return int(r) + otherOffset
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}
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// convertLargeWeights converts collation elements with large
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// primaries (either double primaries or for illegal runes)
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// to our own representation.
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// A CJK character C is represented in the DUCET as
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// [.FBxx.0020.0002.C][.BBBB.0000.0000.C]
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// We will rewrite these characters to a single CE.
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// We assume the CJK values start at 0x8000.
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// See http://unicode.org/reports/tr10/#Implicit_Weights
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func convertLargeWeights(elems []rawCE) (res []rawCE, err error) {
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const (
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cjkPrimaryStart = 0xFB40
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rarePrimaryStart = 0xFB80
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otherPrimaryStart = 0xFBC0
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illegalPrimary = 0xFFFE
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highBitsMask = 0x3F
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lowBitsMask = 0x7FFF
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lowBitsFlag = 0x8000
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shiftBits = 15
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)
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for i := 0; i < len(elems); i++ {
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ce := elems[i].w
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p := ce[0]
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if p < cjkPrimaryStart {
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continue
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}
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if p > 0xFFFF {
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return elems, fmt.Errorf("found primary weight %X; should be <= 0xFFFF", p)
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}
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if p >= illegalPrimary {
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ce[0] = illegalOffset + p - illegalPrimary
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} else {
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if i+1 >= len(elems) {
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return elems, fmt.Errorf("second part of double primary weight missing: %v", elems)
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}
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if elems[i+1].w[0]&lowBitsFlag == 0 {
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return elems, fmt.Errorf("malformed second part of double primary weight: %v", elems)
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}
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np := ((p & highBitsMask) << shiftBits) + elems[i+1].w[0]&lowBitsMask
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switch {
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case p < rarePrimaryStart:
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np += commonUnifiedOffset
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case p < otherPrimaryStart:
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np += rareUnifiedOffset
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default:
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p += otherOffset
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}
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ce[0] = np
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for j := i + 1; j+1 < len(elems); j++ {
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elems[j] = elems[j+1]
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}
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elems = elems[:len(elems)-1]
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}
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}
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return elems, nil
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}
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// nextWeight computes the first possible collation weights following elems
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// for the given level.
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func nextWeight(level colltab.Level, elems []rawCE) []rawCE {
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if level == colltab.Identity {
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next := make([]rawCE, len(elems))
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copy(next, elems)
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return next
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}
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next := []rawCE{makeRawCE(elems[0].w, elems[0].ccc)}
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next[0].w[level]++
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if level < colltab.Secondary {
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next[0].w[colltab.Secondary] = defaultSecondary
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}
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if level < colltab.Tertiary {
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next[0].w[colltab.Tertiary] = defaultTertiary
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}
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// Filter entries that cannot influence ordering.
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for _, ce := range elems[1:] {
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skip := true
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for i := colltab.Primary; i < level; i++ {
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skip = skip && ce.w[i] == 0
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}
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if !skip {
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next = append(next, ce)
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}
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}
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return next
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}
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func nextVal(elems []rawCE, i int, level colltab.Level) (index, value int) {
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for ; i < len(elems) && elems[i].w[level] == 0; i++ {
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}
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if i < len(elems) {
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return i, elems[i].w[level]
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}
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return i, 0
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}
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// compareWeights returns -1 if a < b, 1 if a > b, or 0 otherwise.
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// It also returns the collation level at which the difference is found.
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func compareWeights(a, b []rawCE) (result int, level colltab.Level) {
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for level := colltab.Primary; level < colltab.Identity; level++ {
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var va, vb int
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for ia, ib := 0, 0; ia < len(a) || ib < len(b); ia, ib = ia+1, ib+1 {
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ia, va = nextVal(a, ia, level)
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ib, vb = nextVal(b, ib, level)
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if va != vb {
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if va < vb {
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return -1, level
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} else {
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return 1, level
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}
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}
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}
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}
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return 0, colltab.Identity
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}
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func equalCE(a, b rawCE) bool {
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for i := 0; i < 3; i++ {
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if b.w[i] != a.w[i] {
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return false
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}
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}
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return true
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}
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func equalCEArrays(a, b []rawCE) bool {
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if len(a) != len(b) {
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return false
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}
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for i := range a {
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if !equalCE(a[i], b[i]) {
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return false
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}
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}
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return true
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}
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