prometheus-adapter/vendor/github.com/ugorji/go/codec/helper_internal.go
Solly Ross a293b2bf94 Check in the vendor directory
Travis seems to be having issues pulling deps, so we'll have to check in
the vendor directory and prevent the makefile from trying to regenerate
it normally.
2018-07-13 17:32:49 -04:00

121 lines
3.1 KiB
Go

// Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a MIT license found in the LICENSE file.
package codec
// All non-std package dependencies live in this file,
// so porting to different environment is easy (just update functions).
func pruneSignExt(v []byte, pos bool) (n int) {
if len(v) < 2 {
} else if pos && v[0] == 0 {
for ; v[n] == 0 && n+1 < len(v) && (v[n+1]&(1<<7) == 0); n++ {
}
} else if !pos && v[0] == 0xff {
for ; v[n] == 0xff && n+1 < len(v) && (v[n+1]&(1<<7) != 0); n++ {
}
}
return
}
// validate that this function is correct ...
// culled from OGRE (Object-Oriented Graphics Rendering Engine)
// function: halfToFloatI (http://stderr.org/doc/ogre-doc/api/OgreBitwise_8h-source.html)
func halfFloatToFloatBits(yy uint16) (d uint32) {
y := uint32(yy)
s := (y >> 15) & 0x01
e := (y >> 10) & 0x1f
m := y & 0x03ff
if e == 0 {
if m == 0 { // plu or minus 0
return s << 31
}
// Denormalized number -- renormalize it
for (m & 0x00000400) == 0 {
m <<= 1
e -= 1
}
e += 1
const zz uint32 = 0x0400
m &= ^zz
} else if e == 31 {
if m == 0 { // Inf
return (s << 31) | 0x7f800000
}
return (s << 31) | 0x7f800000 | (m << 13) // NaN
}
e = e + (127 - 15)
m = m << 13
return (s << 31) | (e << 23) | m
}
// GrowCap will return a new capacity for a slice, given the following:
// - oldCap: current capacity
// - unit: in-memory size of an element
// - num: number of elements to add
func growCap(oldCap, unit, num int) (newCap int) {
// appendslice logic (if cap < 1024, *2, else *1.25):
// leads to many copy calls, especially when copying bytes.
// bytes.Buffer model (2*cap + n): much better for bytes.
// smarter way is to take the byte-size of the appended element(type) into account
// maintain 3 thresholds:
// t1: if cap <= t1, newcap = 2x
// t2: if cap <= t2, newcap = 1.75x
// t3: if cap <= t3, newcap = 1.5x
// else newcap = 1.25x
//
// t1, t2, t3 >= 1024 always.
// i.e. if unit size >= 16, then always do 2x or 1.25x (ie t1, t2, t3 are all same)
//
// With this, appending for bytes increase by:
// 100% up to 4K
// 75% up to 8K
// 50% up to 16K
// 25% beyond that
// unit can be 0 e.g. for struct{}{}; handle that appropriately
var t1, t2, t3 int // thresholds
if unit <= 1 {
t1, t2, t3 = 4*1024, 8*1024, 16*1024
} else if unit < 16 {
t3 = 16 / unit * 1024
t1 = t3 * 1 / 4
t2 = t3 * 2 / 4
} else {
t1, t2, t3 = 1024, 1024, 1024
}
var x int // temporary variable
// x is multiplier here: one of 5, 6, 7 or 8; incr of 25%, 50%, 75% or 100% respectively
if oldCap <= t1 { // [0,t1]
x = 8
} else if oldCap > t3 { // (t3,infinity]
x = 5
} else if oldCap <= t2 { // (t1,t2]
x = 7
} else { // (t2,t3]
x = 6
}
newCap = x * oldCap / 4
if num > 0 {
newCap += num
}
// ensure newCap is a multiple of 64 (if it is > 64) or 16.
if newCap > 64 {
if x = newCap % 64; x != 0 {
x = newCap / 64
newCap = 64 * (x + 1)
}
} else {
if x = newCap % 16; x != 0 {
x = newCap / 16
newCap = 16 * (x + 1)
}
}
return
}