Check in the vendor directory

Travis seems to be having issues pulling deps, so we'll have to check in
the vendor directory and prevent the makefile from trying to regenerate
it normally.
This commit is contained in:
Solly Ross 2018-07-13 17:31:57 -04:00
parent 98e16bc315
commit a293b2bf94
2526 changed files with 930931 additions and 4 deletions

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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package transport
import (
"sync"
"time"
)
const (
// bdpLimit is the maximum value the flow control windows
// will be increased to.
bdpLimit = (1 << 20) * 4
// alpha is a constant factor used to keep a moving average
// of RTTs.
alpha = 0.9
// If the current bdp sample is greater than or equal to
// our beta * our estimated bdp and the current bandwidth
// sample is the maximum bandwidth observed so far, we
// increase our bbp estimate by a factor of gamma.
beta = 0.66
// To put our bdp to be smaller than or equal to twice the real BDP,
// we should multiply our current sample with 4/3, however to round things out
// we use 2 as the multiplication factor.
gamma = 2
)
// Adding arbitrary data to ping so that its ack can be identified.
// Easter-egg: what does the ping message say?
var bdpPing = &ping{data: [8]byte{2, 4, 16, 16, 9, 14, 7, 7}}
type bdpEstimator struct {
// sentAt is the time when the ping was sent.
sentAt time.Time
mu sync.Mutex
// bdp is the current bdp estimate.
bdp uint32
// sample is the number of bytes received in one measurement cycle.
sample uint32
// bwMax is the maximum bandwidth noted so far (bytes/sec).
bwMax float64
// bool to keep track of the beginning of a new measurement cycle.
isSent bool
// Callback to update the window sizes.
updateFlowControl func(n uint32)
// sampleCount is the number of samples taken so far.
sampleCount uint64
// round trip time (seconds)
rtt float64
}
// timesnap registers the time bdp ping was sent out so that
// network rtt can be calculated when its ack is received.
// It is called (by controller) when the bdpPing is
// being written on the wire.
func (b *bdpEstimator) timesnap(d [8]byte) {
if bdpPing.data != d {
return
}
b.sentAt = time.Now()
}
// add adds bytes to the current sample for calculating bdp.
// It returns true only if a ping must be sent. This can be used
// by the caller (handleData) to make decision about batching
// a window update with it.
func (b *bdpEstimator) add(n uint32) bool {
b.mu.Lock()
defer b.mu.Unlock()
if b.bdp == bdpLimit {
return false
}
if !b.isSent {
b.isSent = true
b.sample = n
b.sentAt = time.Time{}
b.sampleCount++
return true
}
b.sample += n
return false
}
// calculate is called when an ack for a bdp ping is received.
// Here we calculate the current bdp and bandwidth sample and
// decide if the flow control windows should go up.
func (b *bdpEstimator) calculate(d [8]byte) {
// Check if the ping acked for was the bdp ping.
if bdpPing.data != d {
return
}
b.mu.Lock()
rttSample := time.Since(b.sentAt).Seconds()
if b.sampleCount < 10 {
// Bootstrap rtt with an average of first 10 rtt samples.
b.rtt += (rttSample - b.rtt) / float64(b.sampleCount)
} else {
// Heed to the recent past more.
b.rtt += (rttSample - b.rtt) * float64(alpha)
}
b.isSent = false
// The number of bytes accumulated so far in the sample is smaller
// than or equal to 1.5 times the real BDP on a saturated connection.
bwCurrent := float64(b.sample) / (b.rtt * float64(1.5))
if bwCurrent > b.bwMax {
b.bwMax = bwCurrent
}
// If the current sample (which is smaller than or equal to the 1.5 times the real BDP) is
// greater than or equal to 2/3rd our perceived bdp AND this is the maximum bandwidth seen so far, we
// should update our perception of the network BDP.
if float64(b.sample) >= beta*float64(b.bdp) && bwCurrent == b.bwMax && b.bdp != bdpLimit {
sampleFloat := float64(b.sample)
b.bdp = uint32(gamma * sampleFloat)
if b.bdp > bdpLimit {
b.bdp = bdpLimit
}
bdp := b.bdp
b.mu.Unlock()
b.updateFlowControl(bdp)
return
}
b.mu.Unlock()
}

796
vendor/google.golang.org/grpc/transport/controlbuf.go generated vendored Normal file
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/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package transport
import (
"bytes"
"fmt"
"runtime"
"sync"
"golang.org/x/net/http2"
"golang.org/x/net/http2/hpack"
)
var updateHeaderTblSize = func(e *hpack.Encoder, v uint32) {
e.SetMaxDynamicTableSizeLimit(v)
}
type itemNode struct {
it interface{}
next *itemNode
}
type itemList struct {
head *itemNode
tail *itemNode
}
func (il *itemList) enqueue(i interface{}) {
n := &itemNode{it: i}
if il.tail == nil {
il.head, il.tail = n, n
return
}
il.tail.next = n
il.tail = n
}
// peek returns the first item in the list without removing it from the
// list.
func (il *itemList) peek() interface{} {
return il.head.it
}
func (il *itemList) dequeue() interface{} {
if il.head == nil {
return nil
}
i := il.head.it
il.head = il.head.next
if il.head == nil {
il.tail = nil
}
return i
}
func (il *itemList) dequeueAll() *itemNode {
h := il.head
il.head, il.tail = nil, nil
return h
}
func (il *itemList) isEmpty() bool {
return il.head == nil
}
// The following defines various control items which could flow through
// the control buffer of transport. They represent different aspects of
// control tasks, e.g., flow control, settings, streaming resetting, etc.
// registerStream is used to register an incoming stream with loopy writer.
type registerStream struct {
streamID uint32
wq *writeQuota
}
// headerFrame is also used to register stream on the client-side.
type headerFrame struct {
streamID uint32
hf []hpack.HeaderField
endStream bool // Valid on server side.
initStream func(uint32) (bool, error) // Used only on the client side.
onWrite func()
wq *writeQuota // write quota for the stream created.
cleanup *cleanupStream // Valid on the server side.
onOrphaned func(error) // Valid on client-side
}
type cleanupStream struct {
streamID uint32
idPtr *uint32
rst bool
rstCode http2.ErrCode
onWrite func()
}
type dataFrame struct {
streamID uint32
endStream bool
h []byte
d []byte
// onEachWrite is called every time
// a part of d is written out.
onEachWrite func()
}
type incomingWindowUpdate struct {
streamID uint32
increment uint32
}
type outgoingWindowUpdate struct {
streamID uint32
increment uint32
}
type incomingSettings struct {
ss []http2.Setting
}
type outgoingSettings struct {
ss []http2.Setting
}
type settingsAck struct {
}
type incomingGoAway struct {
}
type goAway struct {
code http2.ErrCode
debugData []byte
headsUp bool
closeConn bool
}
type ping struct {
ack bool
data [8]byte
}
type outFlowControlSizeRequest struct {
resp chan uint32
}
type outStreamState int
const (
active outStreamState = iota
empty
waitingOnStreamQuota
)
type outStream struct {
id uint32
state outStreamState
itl *itemList
bytesOutStanding int
wq *writeQuota
next *outStream
prev *outStream
}
func (s *outStream) deleteSelf() {
if s.prev != nil {
s.prev.next = s.next
}
if s.next != nil {
s.next.prev = s.prev
}
s.next, s.prev = nil, nil
}
type outStreamList struct {
// Following are sentinel objects that mark the
// beginning and end of the list. They do not
// contain any item lists. All valid objects are
// inserted in between them.
// This is needed so that an outStream object can
// deleteSelf() in O(1) time without knowing which
// list it belongs to.
head *outStream
tail *outStream
}
func newOutStreamList() *outStreamList {
head, tail := new(outStream), new(outStream)
head.next = tail
tail.prev = head
return &outStreamList{
head: head,
tail: tail,
}
}
func (l *outStreamList) enqueue(s *outStream) {
e := l.tail.prev
e.next = s
s.prev = e
s.next = l.tail
l.tail.prev = s
}
// remove from the beginning of the list.
func (l *outStreamList) dequeue() *outStream {
b := l.head.next
if b == l.tail {
return nil
}
b.deleteSelf()
return b
}
type controlBuffer struct {
ch chan struct{}
done <-chan struct{}
mu sync.Mutex
consumerWaiting bool
list *itemList
err error
}
func newControlBuffer(done <-chan struct{}) *controlBuffer {
return &controlBuffer{
ch: make(chan struct{}, 1),
list: &itemList{},
done: done,
}
}
func (c *controlBuffer) put(it interface{}) error {
_, err := c.executeAndPut(nil, it)
return err
}
func (c *controlBuffer) executeAndPut(f func(it interface{}) bool, it interface{}) (bool, error) {
var wakeUp bool
c.mu.Lock()
if c.err != nil {
c.mu.Unlock()
return false, c.err
}
if f != nil {
if !f(it) { // f wasn't successful
c.mu.Unlock()
return false, nil
}
}
if c.consumerWaiting {
wakeUp = true
c.consumerWaiting = false
}
c.list.enqueue(it)
c.mu.Unlock()
if wakeUp {
select {
case c.ch <- struct{}{}:
default:
}
}
return true, nil
}
func (c *controlBuffer) get(block bool) (interface{}, error) {
for {
c.mu.Lock()
if c.err != nil {
c.mu.Unlock()
return nil, c.err
}
if !c.list.isEmpty() {
h := c.list.dequeue()
c.mu.Unlock()
return h, nil
}
if !block {
c.mu.Unlock()
return nil, nil
}
c.consumerWaiting = true
c.mu.Unlock()
select {
case <-c.ch:
case <-c.done:
c.finish()
return nil, ErrConnClosing
}
}
}
func (c *controlBuffer) finish() {
c.mu.Lock()
if c.err != nil {
c.mu.Unlock()
return
}
c.err = ErrConnClosing
// There may be headers for streams in the control buffer.
// These streams need to be cleaned out since the transport
// is still not aware of these yet.
for head := c.list.dequeueAll(); head != nil; head = head.next {
hdr, ok := head.it.(*headerFrame)
if !ok {
continue
}
if hdr.onOrphaned != nil { // It will be nil on the server-side.
hdr.onOrphaned(ErrConnClosing)
}
}
c.mu.Unlock()
}
type side int
const (
clientSide side = iota
serverSide
)
type loopyWriter struct {
side side
cbuf *controlBuffer
sendQuota uint32
oiws uint32 // outbound initial window size.
estdStreams map[uint32]*outStream // Established streams.
activeStreams *outStreamList // Streams that are sending data.
framer *framer
hBuf *bytes.Buffer // The buffer for HPACK encoding.
hEnc *hpack.Encoder // HPACK encoder.
bdpEst *bdpEstimator
draining bool
// Side-specific handlers
ssGoAwayHandler func(*goAway) (bool, error)
}
func newLoopyWriter(s side, fr *framer, cbuf *controlBuffer, bdpEst *bdpEstimator) *loopyWriter {
var buf bytes.Buffer
l := &loopyWriter{
side: s,
cbuf: cbuf,
sendQuota: defaultWindowSize,
oiws: defaultWindowSize,
estdStreams: make(map[uint32]*outStream),
activeStreams: newOutStreamList(),
framer: fr,
hBuf: &buf,
hEnc: hpack.NewEncoder(&buf),
bdpEst: bdpEst,
}
return l
}
const minBatchSize = 1000
// run should be run in a separate goroutine.
func (l *loopyWriter) run() (err error) {
defer func() {
if err == ErrConnClosing {
// Don't log ErrConnClosing as error since it happens
// 1. When the connection is closed by some other known issue.
// 2. User closed the connection.
// 3. A graceful close of connection.
infof("transport: loopyWriter.run returning. %v", err)
err = nil
}
}()
for {
it, err := l.cbuf.get(true)
if err != nil {
return err
}
if err = l.handle(it); err != nil {
return err
}
if _, err = l.processData(); err != nil {
return err
}
gosched := true
hasdata:
for {
it, err := l.cbuf.get(false)
if err != nil {
return err
}
if it != nil {
if err = l.handle(it); err != nil {
return err
}
if _, err = l.processData(); err != nil {
return err
}
continue hasdata
}
isEmpty, err := l.processData()
if err != nil {
return err
}
if !isEmpty {
continue hasdata
}
if gosched {
gosched = false
if l.framer.writer.offset < minBatchSize {
runtime.Gosched()
continue hasdata
}
}
l.framer.writer.Flush()
break hasdata
}
}
}
func (l *loopyWriter) outgoingWindowUpdateHandler(w *outgoingWindowUpdate) error {
return l.framer.fr.WriteWindowUpdate(w.streamID, w.increment)
}
func (l *loopyWriter) incomingWindowUpdateHandler(w *incomingWindowUpdate) error {
// Otherwise update the quota.
if w.streamID == 0 {
l.sendQuota += w.increment
return nil
}
// Find the stream and update it.
if str, ok := l.estdStreams[w.streamID]; ok {
str.bytesOutStanding -= int(w.increment)
if strQuota := int(l.oiws) - str.bytesOutStanding; strQuota > 0 && str.state == waitingOnStreamQuota {
str.state = active
l.activeStreams.enqueue(str)
return nil
}
}
return nil
}
func (l *loopyWriter) outgoingSettingsHandler(s *outgoingSettings) error {
return l.framer.fr.WriteSettings(s.ss...)
}
func (l *loopyWriter) incomingSettingsHandler(s *incomingSettings) error {
if err := l.applySettings(s.ss); err != nil {
return err
}
return l.framer.fr.WriteSettingsAck()
}
func (l *loopyWriter) registerStreamHandler(h *registerStream) error {
str := &outStream{
id: h.streamID,
state: empty,
itl: &itemList{},
wq: h.wq,
}
l.estdStreams[h.streamID] = str
return nil
}
func (l *loopyWriter) headerHandler(h *headerFrame) error {
if l.side == serverSide {
str, ok := l.estdStreams[h.streamID]
if !ok {
warningf("transport: loopy doesn't recognize the stream: %d", h.streamID)
return nil
}
// Case 1.A: Server is responding back with headers.
if !h.endStream {
return l.writeHeader(h.streamID, h.endStream, h.hf, h.onWrite)
}
// else: Case 1.B: Server wants to close stream.
if str.state != empty { // either active or waiting on stream quota.
// add it str's list of items.
str.itl.enqueue(h)
return nil
}
if err := l.writeHeader(h.streamID, h.endStream, h.hf, h.onWrite); err != nil {
return err
}
return l.cleanupStreamHandler(h.cleanup)
}
// Case 2: Client wants to originate stream.
str := &outStream{
id: h.streamID,
state: empty,
itl: &itemList{},
wq: h.wq,
}
str.itl.enqueue(h)
return l.originateStream(str)
}
func (l *loopyWriter) originateStream(str *outStream) error {
hdr := str.itl.dequeue().(*headerFrame)
sendPing, err := hdr.initStream(str.id)
if err != nil {
if err == ErrConnClosing {
return err
}
// Other errors(errStreamDrain) need not close transport.
return nil
}
if err = l.writeHeader(str.id, hdr.endStream, hdr.hf, hdr.onWrite); err != nil {
return err
}
l.estdStreams[str.id] = str
if sendPing {
return l.pingHandler(&ping{data: [8]byte{}})
}
return nil
}
func (l *loopyWriter) writeHeader(streamID uint32, endStream bool, hf []hpack.HeaderField, onWrite func()) error {
if onWrite != nil {
onWrite()
}
l.hBuf.Reset()
for _, f := range hf {
if err := l.hEnc.WriteField(f); err != nil {
warningf("transport: loopyWriter.writeHeader encountered error while encoding headers:", err)
}
}
var (
err error
endHeaders, first bool
)
first = true
for !endHeaders {
size := l.hBuf.Len()
if size > http2MaxFrameLen {
size = http2MaxFrameLen
} else {
endHeaders = true
}
if first {
first = false
err = l.framer.fr.WriteHeaders(http2.HeadersFrameParam{
StreamID: streamID,
BlockFragment: l.hBuf.Next(size),
EndStream: endStream,
EndHeaders: endHeaders,
})
} else {
err = l.framer.fr.WriteContinuation(
streamID,
endHeaders,
l.hBuf.Next(size),
)
}
if err != nil {
return err
}
}
return nil
}
func (l *loopyWriter) preprocessData(df *dataFrame) error {
str, ok := l.estdStreams[df.streamID]
if !ok {
return nil
}
// If we got data for a stream it means that
// stream was originated and the headers were sent out.
str.itl.enqueue(df)
if str.state == empty {
str.state = active
l.activeStreams.enqueue(str)
}
return nil
}
func (l *loopyWriter) pingHandler(p *ping) error {
if !p.ack {
l.bdpEst.timesnap(p.data)
}
return l.framer.fr.WritePing(p.ack, p.data)
}
func (l *loopyWriter) outFlowControlSizeRequestHandler(o *outFlowControlSizeRequest) error {
o.resp <- l.sendQuota
return nil
}
func (l *loopyWriter) cleanupStreamHandler(c *cleanupStream) error {
c.onWrite()
if str, ok := l.estdStreams[c.streamID]; ok {
// On the server side it could be a trailers-only response or
// a RST_STREAM before stream initialization thus the stream might
// not be established yet.
delete(l.estdStreams, c.streamID)
str.deleteSelf()
}
if c.rst { // If RST_STREAM needs to be sent.
if err := l.framer.fr.WriteRSTStream(c.streamID, c.rstCode); err != nil {
return err
}
}
if l.side == clientSide && l.draining && len(l.estdStreams) == 0 {
return ErrConnClosing
}
return nil
}
func (l *loopyWriter) incomingGoAwayHandler(*incomingGoAway) error {
if l.side == clientSide {
l.draining = true
if len(l.estdStreams) == 0 {
return ErrConnClosing
}
}
return nil
}
func (l *loopyWriter) goAwayHandler(g *goAway) error {
// Handling of outgoing GoAway is very specific to side.
if l.ssGoAwayHandler != nil {
draining, err := l.ssGoAwayHandler(g)
if err != nil {
return err
}
l.draining = draining
}
return nil
}
func (l *loopyWriter) handle(i interface{}) error {
switch i := i.(type) {
case *incomingWindowUpdate:
return l.incomingWindowUpdateHandler(i)
case *outgoingWindowUpdate:
return l.outgoingWindowUpdateHandler(i)
case *incomingSettings:
return l.incomingSettingsHandler(i)
case *outgoingSettings:
return l.outgoingSettingsHandler(i)
case *headerFrame:
return l.headerHandler(i)
case *registerStream:
return l.registerStreamHandler(i)
case *cleanupStream:
return l.cleanupStreamHandler(i)
case *incomingGoAway:
return l.incomingGoAwayHandler(i)
case *dataFrame:
return l.preprocessData(i)
case *ping:
return l.pingHandler(i)
case *goAway:
return l.goAwayHandler(i)
case *outFlowControlSizeRequest:
return l.outFlowControlSizeRequestHandler(i)
default:
return fmt.Errorf("transport: unknown control message type %T", i)
}
}
func (l *loopyWriter) applySettings(ss []http2.Setting) error {
for _, s := range ss {
switch s.ID {
case http2.SettingInitialWindowSize:
o := l.oiws
l.oiws = s.Val
if o < l.oiws {
// If the new limit is greater make all depleted streams active.
for _, stream := range l.estdStreams {
if stream.state == waitingOnStreamQuota {
stream.state = active
l.activeStreams.enqueue(stream)
}
}
}
case http2.SettingHeaderTableSize:
updateHeaderTblSize(l.hEnc, s.Val)
}
}
return nil
}
func (l *loopyWriter) processData() (bool, error) {
if l.sendQuota == 0 {
return true, nil
}
str := l.activeStreams.dequeue()
if str == nil {
return true, nil
}
dataItem := str.itl.peek().(*dataFrame)
if len(dataItem.h) == 0 && len(dataItem.d) == 0 {
// Client sends out empty data frame with endStream = true
if err := l.framer.fr.WriteData(dataItem.streamID, dataItem.endStream, nil); err != nil {
return false, err
}
str.itl.dequeue()
if str.itl.isEmpty() {
str.state = empty
} else if trailer, ok := str.itl.peek().(*headerFrame); ok { // the next item is trailers.
if err := l.writeHeader(trailer.streamID, trailer.endStream, trailer.hf, trailer.onWrite); err != nil {
return false, err
}
if err := l.cleanupStreamHandler(trailer.cleanup); err != nil {
return false, nil
}
} else {
l.activeStreams.enqueue(str)
}
return false, nil
}
var (
idx int
buf []byte
)
if len(dataItem.h) != 0 { // data header has not been written out yet.
buf = dataItem.h
} else {
idx = 1
buf = dataItem.d
}
size := http2MaxFrameLen
if len(buf) < size {
size = len(buf)
}
if strQuota := int(l.oiws) - str.bytesOutStanding; strQuota <= 0 {
str.state = waitingOnStreamQuota
return false, nil
} else if strQuota < size {
size = strQuota
}
if l.sendQuota < uint32(size) {
size = int(l.sendQuota)
}
// Now that outgoing flow controls are checked we can replenish str's write quota
str.wq.replenish(size)
var endStream bool
// This last data message on this stream and all
// of it can be written in this go.
if dataItem.endStream && size == len(buf) {
// buf contains either data or it contains header but data is empty.
if idx == 1 || len(dataItem.d) == 0 {
endStream = true
}
}
if dataItem.onEachWrite != nil {
dataItem.onEachWrite()
}
if err := l.framer.fr.WriteData(dataItem.streamID, endStream, buf[:size]); err != nil {
return false, err
}
buf = buf[size:]
str.bytesOutStanding += size
l.sendQuota -= uint32(size)
if idx == 0 {
dataItem.h = buf
} else {
dataItem.d = buf
}
if len(dataItem.h) == 0 && len(dataItem.d) == 0 { // All the data from that message was written out.
str.itl.dequeue()
}
if str.itl.isEmpty() {
str.state = empty
} else if trailer, ok := str.itl.peek().(*headerFrame); ok { // The next item is trailers.
if err := l.writeHeader(trailer.streamID, trailer.endStream, trailer.hf, trailer.onWrite); err != nil {
return false, err
}
if err := l.cleanupStreamHandler(trailer.cleanup); err != nil {
return false, err
}
} else if int(l.oiws)-str.bytesOutStanding <= 0 { // Ran out of stream quota.
str.state = waitingOnStreamQuota
} else { // Otherwise add it back to the list of active streams.
l.activeStreams.enqueue(str)
}
return false, nil
}

242
vendor/google.golang.org/grpc/transport/flowcontrol.go generated vendored Normal file
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/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package transport
import (
"fmt"
"math"
"sync"
"sync/atomic"
"time"
)
const (
// The default value of flow control window size in HTTP2 spec.
defaultWindowSize = 65535
// The initial window size for flow control.
initialWindowSize = defaultWindowSize // for an RPC
infinity = time.Duration(math.MaxInt64)
defaultClientKeepaliveTime = infinity
defaultClientKeepaliveTimeout = 20 * time.Second
defaultMaxStreamsClient = 100
defaultMaxConnectionIdle = infinity
defaultMaxConnectionAge = infinity
defaultMaxConnectionAgeGrace = infinity
defaultServerKeepaliveTime = 2 * time.Hour
defaultServerKeepaliveTimeout = 20 * time.Second
defaultKeepalivePolicyMinTime = 5 * time.Minute
// max window limit set by HTTP2 Specs.
maxWindowSize = math.MaxInt32
// defaultWriteQuota is the default value for number of data
// bytes that each stream can schedule before some of it being
// flushed out.
defaultWriteQuota = 64 * 1024
)
// writeQuota is a soft limit on the amount of data a stream can
// schedule before some of it is written out.
type writeQuota struct {
quota int32
// get waits on read from when quota goes less than or equal to zero.
// replenish writes on it when quota goes positive again.
ch chan struct{}
// done is triggered in error case.
done <-chan struct{}
// replenish is called by loopyWriter to give quota back to.
// It is implemented as a field so that it can be updated
// by tests.
replenish func(n int)
}
func newWriteQuota(sz int32, done <-chan struct{}) *writeQuota {
w := &writeQuota{
quota: sz,
ch: make(chan struct{}, 1),
done: done,
}
w.replenish = w.realReplenish
return w
}
func (w *writeQuota) get(sz int32) error {
for {
if atomic.LoadInt32(&w.quota) > 0 {
atomic.AddInt32(&w.quota, -sz)
return nil
}
select {
case <-w.ch:
continue
case <-w.done:
return errStreamDone
}
}
}
func (w *writeQuota) realReplenish(n int) {
sz := int32(n)
a := atomic.AddInt32(&w.quota, sz)
b := a - sz
if b <= 0 && a > 0 {
select {
case w.ch <- struct{}{}:
default:
}
}
}
type trInFlow struct {
limit uint32
unacked uint32
effectiveWindowSize uint32
}
func (f *trInFlow) newLimit(n uint32) uint32 {
d := n - f.limit
f.limit = n
f.updateEffectiveWindowSize()
return d
}
func (f *trInFlow) onData(n uint32) uint32 {
f.unacked += n
if f.unacked >= f.limit/4 {
w := f.unacked
f.unacked = 0
f.updateEffectiveWindowSize()
return w
}
f.updateEffectiveWindowSize()
return 0
}
func (f *trInFlow) reset() uint32 {
w := f.unacked
f.unacked = 0
f.updateEffectiveWindowSize()
return w
}
func (f *trInFlow) updateEffectiveWindowSize() {
atomic.StoreUint32(&f.effectiveWindowSize, f.limit-f.unacked)
}
func (f *trInFlow) getSize() uint32 {
return atomic.LoadUint32(&f.effectiveWindowSize)
}
// TODO(mmukhi): Simplify this code.
// inFlow deals with inbound flow control
type inFlow struct {
mu sync.Mutex
// The inbound flow control limit for pending data.
limit uint32
// pendingData is the overall data which have been received but not been
// consumed by applications.
pendingData uint32
// The amount of data the application has consumed but grpc has not sent
// window update for them. Used to reduce window update frequency.
pendingUpdate uint32
// delta is the extra window update given by receiver when an application
// is reading data bigger in size than the inFlow limit.
delta uint32
}
// newLimit updates the inflow window to a new value n.
// It assumes that n is always greater than the old limit.
func (f *inFlow) newLimit(n uint32) uint32 {
f.mu.Lock()
d := n - f.limit
f.limit = n
f.mu.Unlock()
return d
}
func (f *inFlow) maybeAdjust(n uint32) uint32 {
if n > uint32(math.MaxInt32) {
n = uint32(math.MaxInt32)
}
f.mu.Lock()
// estSenderQuota is the receiver's view of the maximum number of bytes the sender
// can send without a window update.
estSenderQuota := int32(f.limit - (f.pendingData + f.pendingUpdate))
// estUntransmittedData is the maximum number of bytes the sends might not have put
// on the wire yet. A value of 0 or less means that we have already received all or
// more bytes than the application is requesting to read.
estUntransmittedData := int32(n - f.pendingData) // Casting into int32 since it could be negative.
// This implies that unless we send a window update, the sender won't be able to send all the bytes
// for this message. Therefore we must send an update over the limit since there's an active read
// request from the application.
if estUntransmittedData > estSenderQuota {
// Sender's window shouldn't go more than 2^31 - 1 as specified in the HTTP spec.
if f.limit+n > maxWindowSize {
f.delta = maxWindowSize - f.limit
} else {
// Send a window update for the whole message and not just the difference between
// estUntransmittedData and estSenderQuota. This will be helpful in case the message
// is padded; We will fallback on the current available window(at least a 1/4th of the limit).
f.delta = n
}
f.mu.Unlock()
return f.delta
}
f.mu.Unlock()
return 0
}
// onData is invoked when some data frame is received. It updates pendingData.
func (f *inFlow) onData(n uint32) error {
f.mu.Lock()
f.pendingData += n
if f.pendingData+f.pendingUpdate > f.limit+f.delta {
limit := f.limit
rcvd := f.pendingData + f.pendingUpdate
f.mu.Unlock()
return fmt.Errorf("received %d-bytes data exceeding the limit %d bytes", rcvd, limit)
}
f.mu.Unlock()
return nil
}
// onRead is invoked when the application reads the data. It returns the window size
// to be sent to the peer.
func (f *inFlow) onRead(n uint32) uint32 {
f.mu.Lock()
if f.pendingData == 0 {
f.mu.Unlock()
return 0
}
f.pendingData -= n
if n > f.delta {
n -= f.delta
f.delta = 0
} else {
f.delta -= n
n = 0
}
f.pendingUpdate += n
if f.pendingUpdate >= f.limit/4 {
wu := f.pendingUpdate
f.pendingUpdate = 0
f.mu.Unlock()
return wu
}
f.mu.Unlock()
return 0
}

51
vendor/google.golang.org/grpc/transport/go16.go generated vendored Normal file
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// +build go1.6,!go1.7
/*
*
* Copyright 2016 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package transport
import (
"net"
"net/http"
"google.golang.org/grpc/codes"
"golang.org/x/net/context"
)
// dialContext connects to the address on the named network.
func dialContext(ctx context.Context, network, address string) (net.Conn, error) {
return (&net.Dialer{Cancel: ctx.Done()}).Dial(network, address)
}
// ContextErr converts the error from context package into a StreamError.
func ContextErr(err error) StreamError {
switch err {
case context.DeadlineExceeded:
return streamErrorf(codes.DeadlineExceeded, "%v", err)
case context.Canceled:
return streamErrorf(codes.Canceled, "%v", err)
}
return streamErrorf(codes.Internal, "Unexpected error from context packet: %v", err)
}
// contextFromRequest returns a background context.
func contextFromRequest(r *http.Request) context.Context {
return context.Background()
}

52
vendor/google.golang.org/grpc/transport/go17.go generated vendored Normal file
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// +build go1.7
/*
*
* Copyright 2016 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package transport
import (
"context"
"net"
"net/http"
"google.golang.org/grpc/codes"
netctx "golang.org/x/net/context"
)
// dialContext connects to the address on the named network.
func dialContext(ctx context.Context, network, address string) (net.Conn, error) {
return (&net.Dialer{}).DialContext(ctx, network, address)
}
// ContextErr converts the error from context package into a StreamError.
func ContextErr(err error) StreamError {
switch err {
case context.DeadlineExceeded, netctx.DeadlineExceeded:
return streamErrorf(codes.DeadlineExceeded, "%v", err)
case context.Canceled, netctx.Canceled:
return streamErrorf(codes.Canceled, "%v", err)
}
return streamErrorf(codes.Internal, "Unexpected error from context packet: %v", err)
}
// contextFromRequest returns a context from the HTTP Request.
func contextFromRequest(r *http.Request) context.Context {
return r.Context()
}

View file

@ -0,0 +1,451 @@
/*
*
* Copyright 2016 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// This file is the implementation of a gRPC server using HTTP/2 which
// uses the standard Go http2 Server implementation (via the
// http.Handler interface), rather than speaking low-level HTTP/2
// frames itself. It is the implementation of *grpc.Server.ServeHTTP.
package transport
import (
"errors"
"fmt"
"io"
"net"
"net/http"
"strings"
"sync"
"time"
"github.com/golang/protobuf/proto"
"golang.org/x/net/context"
"golang.org/x/net/http2"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/peer"
"google.golang.org/grpc/stats"
"google.golang.org/grpc/status"
)
// NewServerHandlerTransport returns a ServerTransport handling gRPC
// from inside an http.Handler. It requires that the http Server
// supports HTTP/2.
func NewServerHandlerTransport(w http.ResponseWriter, r *http.Request, stats stats.Handler) (ServerTransport, error) {
if r.ProtoMajor != 2 {
return nil, errors.New("gRPC requires HTTP/2")
}
if r.Method != "POST" {
return nil, errors.New("invalid gRPC request method")
}
contentType := r.Header.Get("Content-Type")
// TODO: do we assume contentType is lowercase? we did before
contentSubtype, validContentType := contentSubtype(contentType)
if !validContentType {
return nil, errors.New("invalid gRPC request content-type")
}
if _, ok := w.(http.Flusher); !ok {
return nil, errors.New("gRPC requires a ResponseWriter supporting http.Flusher")
}
if _, ok := w.(http.CloseNotifier); !ok {
return nil, errors.New("gRPC requires a ResponseWriter supporting http.CloseNotifier")
}
st := &serverHandlerTransport{
rw: w,
req: r,
closedCh: make(chan struct{}),
writes: make(chan func()),
contentType: contentType,
contentSubtype: contentSubtype,
stats: stats,
}
if v := r.Header.Get("grpc-timeout"); v != "" {
to, err := decodeTimeout(v)
if err != nil {
return nil, streamErrorf(codes.Internal, "malformed time-out: %v", err)
}
st.timeoutSet = true
st.timeout = to
}
metakv := []string{"content-type", contentType}
if r.Host != "" {
metakv = append(metakv, ":authority", r.Host)
}
for k, vv := range r.Header {
k = strings.ToLower(k)
if isReservedHeader(k) && !isWhitelistedHeader(k) {
continue
}
for _, v := range vv {
v, err := decodeMetadataHeader(k, v)
if err != nil {
return nil, streamErrorf(codes.Internal, "malformed binary metadata: %v", err)
}
metakv = append(metakv, k, v)
}
}
st.headerMD = metadata.Pairs(metakv...)
return st, nil
}
// serverHandlerTransport is an implementation of ServerTransport
// which replies to exactly one gRPC request (exactly one HTTP request),
// using the net/http.Handler interface. This http.Handler is guaranteed
// at this point to be speaking over HTTP/2, so it's able to speak valid
// gRPC.
type serverHandlerTransport struct {
rw http.ResponseWriter
req *http.Request
timeoutSet bool
timeout time.Duration
didCommonHeaders bool
headerMD metadata.MD
closeOnce sync.Once
closedCh chan struct{} // closed on Close
// writes is a channel of code to run serialized in the
// ServeHTTP (HandleStreams) goroutine. The channel is closed
// when WriteStatus is called.
writes chan func()
// block concurrent WriteStatus calls
// e.g. grpc/(*serverStream).SendMsg/RecvMsg
writeStatusMu sync.Mutex
// we just mirror the request content-type
contentType string
// we store both contentType and contentSubtype so we don't keep recreating them
// TODO make sure this is consistent across handler_server and http2_server
contentSubtype string
stats stats.Handler
}
func (ht *serverHandlerTransport) Close() error {
ht.closeOnce.Do(ht.closeCloseChanOnce)
return nil
}
func (ht *serverHandlerTransport) closeCloseChanOnce() { close(ht.closedCh) }
func (ht *serverHandlerTransport) RemoteAddr() net.Addr { return strAddr(ht.req.RemoteAddr) }
// strAddr is a net.Addr backed by either a TCP "ip:port" string, or
// the empty string if unknown.
type strAddr string
func (a strAddr) Network() string {
if a != "" {
// Per the documentation on net/http.Request.RemoteAddr, if this is
// set, it's set to the IP:port of the peer (hence, TCP):
// https://golang.org/pkg/net/http/#Request
//
// If we want to support Unix sockets later, we can
// add our own grpc-specific convention within the
// grpc codebase to set RemoteAddr to a different
// format, or probably better: we can attach it to the
// context and use that from serverHandlerTransport.RemoteAddr.
return "tcp"
}
return ""
}
func (a strAddr) String() string { return string(a) }
// do runs fn in the ServeHTTP goroutine.
func (ht *serverHandlerTransport) do(fn func()) error {
// Avoid a panic writing to closed channel. Imperfect but maybe good enough.
select {
case <-ht.closedCh:
return ErrConnClosing
default:
select {
case ht.writes <- fn:
return nil
case <-ht.closedCh:
return ErrConnClosing
}
}
}
func (ht *serverHandlerTransport) WriteStatus(s *Stream, st *status.Status) error {
ht.writeStatusMu.Lock()
defer ht.writeStatusMu.Unlock()
err := ht.do(func() {
ht.writeCommonHeaders(s)
// And flush, in case no header or body has been sent yet.
// This forces a separation of headers and trailers if this is the
// first call (for example, in end2end tests's TestNoService).
ht.rw.(http.Flusher).Flush()
h := ht.rw.Header()
h.Set("Grpc-Status", fmt.Sprintf("%d", st.Code()))
if m := st.Message(); m != "" {
h.Set("Grpc-Message", encodeGrpcMessage(m))
}
if p := st.Proto(); p != nil && len(p.Details) > 0 {
stBytes, err := proto.Marshal(p)
if err != nil {
// TODO: return error instead, when callers are able to handle it.
panic(err)
}
h.Set("Grpc-Status-Details-Bin", encodeBinHeader(stBytes))
}
if md := s.Trailer(); len(md) > 0 {
for k, vv := range md {
// Clients don't tolerate reading restricted headers after some non restricted ones were sent.
if isReservedHeader(k) {
continue
}
for _, v := range vv {
// http2 ResponseWriter mechanism to send undeclared Trailers after
// the headers have possibly been written.
h.Add(http2.TrailerPrefix+k, encodeMetadataHeader(k, v))
}
}
}
})
if err == nil { // transport has not been closed
if ht.stats != nil {
ht.stats.HandleRPC(s.Context(), &stats.OutTrailer{})
}
ht.Close()
close(ht.writes)
}
return err
}
// writeCommonHeaders sets common headers on the first write
// call (Write, WriteHeader, or WriteStatus).
func (ht *serverHandlerTransport) writeCommonHeaders(s *Stream) {
if ht.didCommonHeaders {
return
}
ht.didCommonHeaders = true
h := ht.rw.Header()
h["Date"] = nil // suppress Date to make tests happy; TODO: restore
h.Set("Content-Type", ht.contentType)
// Predeclare trailers we'll set later in WriteStatus (after the body).
// This is a SHOULD in the HTTP RFC, and the way you add (known)
// Trailers per the net/http.ResponseWriter contract.
// See https://golang.org/pkg/net/http/#ResponseWriter
// and https://golang.org/pkg/net/http/#example_ResponseWriter_trailers
h.Add("Trailer", "Grpc-Status")
h.Add("Trailer", "Grpc-Message")
h.Add("Trailer", "Grpc-Status-Details-Bin")
if s.sendCompress != "" {
h.Set("Grpc-Encoding", s.sendCompress)
}
}
func (ht *serverHandlerTransport) Write(s *Stream, hdr []byte, data []byte, opts *Options) error {
return ht.do(func() {
ht.writeCommonHeaders(s)
ht.rw.Write(hdr)
ht.rw.Write(data)
if !opts.Delay {
ht.rw.(http.Flusher).Flush()
}
})
}
func (ht *serverHandlerTransport) WriteHeader(s *Stream, md metadata.MD) error {
err := ht.do(func() {
ht.writeCommonHeaders(s)
h := ht.rw.Header()
for k, vv := range md {
// Clients don't tolerate reading restricted headers after some non restricted ones were sent.
if isReservedHeader(k) {
continue
}
for _, v := range vv {
v = encodeMetadataHeader(k, v)
h.Add(k, v)
}
}
ht.rw.WriteHeader(200)
ht.rw.(http.Flusher).Flush()
})
if err == nil {
if ht.stats != nil {
ht.stats.HandleRPC(s.Context(), &stats.OutHeader{})
}
}
return err
}
func (ht *serverHandlerTransport) HandleStreams(startStream func(*Stream), traceCtx func(context.Context, string) context.Context) {
// With this transport type there will be exactly 1 stream: this HTTP request.
ctx := contextFromRequest(ht.req)
var cancel context.CancelFunc
if ht.timeoutSet {
ctx, cancel = context.WithTimeout(ctx, ht.timeout)
} else {
ctx, cancel = context.WithCancel(ctx)
}
// requestOver is closed when either the request's context is done
// or the status has been written via WriteStatus.
requestOver := make(chan struct{})
// clientGone receives a single value if peer is gone, either
// because the underlying connection is dead or because the
// peer sends an http2 RST_STREAM.
clientGone := ht.rw.(http.CloseNotifier).CloseNotify()
go func() {
select {
case <-requestOver:
return
case <-ht.closedCh:
case <-clientGone:
}
cancel()
}()
req := ht.req
s := &Stream{
id: 0, // irrelevant
requestRead: func(int) {},
cancel: cancel,
buf: newRecvBuffer(),
st: ht,
method: req.URL.Path,
recvCompress: req.Header.Get("grpc-encoding"),
contentSubtype: ht.contentSubtype,
}
pr := &peer.Peer{
Addr: ht.RemoteAddr(),
}
if req.TLS != nil {
pr.AuthInfo = credentials.TLSInfo{State: *req.TLS}
}
ctx = metadata.NewIncomingContext(ctx, ht.headerMD)
s.ctx = peer.NewContext(ctx, pr)
if ht.stats != nil {
s.ctx = ht.stats.TagRPC(s.ctx, &stats.RPCTagInfo{FullMethodName: s.method})
inHeader := &stats.InHeader{
FullMethod: s.method,
RemoteAddr: ht.RemoteAddr(),
Compression: s.recvCompress,
}
ht.stats.HandleRPC(s.ctx, inHeader)
}
s.trReader = &transportReader{
reader: &recvBufferReader{ctx: s.ctx, ctxDone: s.ctx.Done(), recv: s.buf},
windowHandler: func(int) {},
}
// readerDone is closed when the Body.Read-ing goroutine exits.
readerDone := make(chan struct{})
go func() {
defer close(readerDone)
// TODO: minimize garbage, optimize recvBuffer code/ownership
const readSize = 8196
for buf := make([]byte, readSize); ; {
n, err := req.Body.Read(buf)
if n > 0 {
s.buf.put(recvMsg{data: buf[:n:n]})
buf = buf[n:]
}
if err != nil {
s.buf.put(recvMsg{err: mapRecvMsgError(err)})
return
}
if len(buf) == 0 {
buf = make([]byte, readSize)
}
}
}()
// startStream is provided by the *grpc.Server's serveStreams.
// It starts a goroutine serving s and exits immediately.
// The goroutine that is started is the one that then calls
// into ht, calling WriteHeader, Write, WriteStatus, Close, etc.
startStream(s)
ht.runStream()
close(requestOver)
// Wait for reading goroutine to finish.
req.Body.Close()
<-readerDone
}
func (ht *serverHandlerTransport) runStream() {
for {
select {
case fn, ok := <-ht.writes:
if !ok {
return
}
fn()
case <-ht.closedCh:
return
}
}
}
func (ht *serverHandlerTransport) IncrMsgSent() {}
func (ht *serverHandlerTransport) IncrMsgRecv() {}
func (ht *serverHandlerTransport) Drain() {
panic("Drain() is not implemented")
}
// mapRecvMsgError returns the non-nil err into the appropriate
// error value as expected by callers of *grpc.parser.recvMsg.
// In particular, in can only be:
// * io.EOF
// * io.ErrUnexpectedEOF
// * of type transport.ConnectionError
// * of type transport.StreamError
func mapRecvMsgError(err error) error {
if err == io.EOF || err == io.ErrUnexpectedEOF {
return err
}
if se, ok := err.(http2.StreamError); ok {
if code, ok := http2ErrConvTab[se.Code]; ok {
return StreamError{
Code: code,
Desc: se.Error(),
}
}
}
return connectionErrorf(true, err, err.Error())
}

1298
vendor/google.golang.org/grpc/transport/http2_client.go generated vendored Normal file

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vendor/google.golang.org/grpc/transport/http2_server.go generated vendored Normal file

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vendor/google.golang.org/grpc/transport/http_util.go generated vendored Normal file
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/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package transport
import (
"bufio"
"bytes"
"encoding/base64"
"fmt"
"net"
"net/http"
"strconv"
"strings"
"time"
"unicode/utf8"
"github.com/golang/protobuf/proto"
"golang.org/x/net/http2"
"golang.org/x/net/http2/hpack"
spb "google.golang.org/genproto/googleapis/rpc/status"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
const (
// http2MaxFrameLen specifies the max length of a HTTP2 frame.
http2MaxFrameLen = 16384 // 16KB frame
// http://http2.github.io/http2-spec/#SettingValues
http2InitHeaderTableSize = 4096
// http2IOBufSize specifies the buffer size for sending frames.
defaultWriteBufSize = 32 * 1024
defaultReadBufSize = 32 * 1024
// baseContentType is the base content-type for gRPC. This is a valid
// content-type on it's own, but can also include a content-subtype such as
// "proto" as a suffix after "+" or ";". See
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests
// for more details.
baseContentType = "application/grpc"
)
var (
clientPreface = []byte(http2.ClientPreface)
http2ErrConvTab = map[http2.ErrCode]codes.Code{
http2.ErrCodeNo: codes.Internal,
http2.ErrCodeProtocol: codes.Internal,
http2.ErrCodeInternal: codes.Internal,
http2.ErrCodeFlowControl: codes.ResourceExhausted,
http2.ErrCodeSettingsTimeout: codes.Internal,
http2.ErrCodeStreamClosed: codes.Internal,
http2.ErrCodeFrameSize: codes.Internal,
http2.ErrCodeRefusedStream: codes.Unavailable,
http2.ErrCodeCancel: codes.Canceled,
http2.ErrCodeCompression: codes.Internal,
http2.ErrCodeConnect: codes.Internal,
http2.ErrCodeEnhanceYourCalm: codes.ResourceExhausted,
http2.ErrCodeInadequateSecurity: codes.PermissionDenied,
http2.ErrCodeHTTP11Required: codes.Internal,
}
statusCodeConvTab = map[codes.Code]http2.ErrCode{
codes.Internal: http2.ErrCodeInternal,
codes.Canceled: http2.ErrCodeCancel,
codes.Unavailable: http2.ErrCodeRefusedStream,
codes.ResourceExhausted: http2.ErrCodeEnhanceYourCalm,
codes.PermissionDenied: http2.ErrCodeInadequateSecurity,
}
httpStatusConvTab = map[int]codes.Code{
// 400 Bad Request - INTERNAL.
http.StatusBadRequest: codes.Internal,
// 401 Unauthorized - UNAUTHENTICATED.
http.StatusUnauthorized: codes.Unauthenticated,
// 403 Forbidden - PERMISSION_DENIED.
http.StatusForbidden: codes.PermissionDenied,
// 404 Not Found - UNIMPLEMENTED.
http.StatusNotFound: codes.Unimplemented,
// 429 Too Many Requests - UNAVAILABLE.
http.StatusTooManyRequests: codes.Unavailable,
// 502 Bad Gateway - UNAVAILABLE.
http.StatusBadGateway: codes.Unavailable,
// 503 Service Unavailable - UNAVAILABLE.
http.StatusServiceUnavailable: codes.Unavailable,
// 504 Gateway timeout - UNAVAILABLE.
http.StatusGatewayTimeout: codes.Unavailable,
}
)
// Records the states during HPACK decoding. Must be reset once the
// decoding of the entire headers are finished.
type decodeState struct {
encoding string
// statusGen caches the stream status received from the trailer the server
// sent. Client side only. Do not access directly. After all trailers are
// parsed, use the status method to retrieve the status.
statusGen *status.Status
// rawStatusCode and rawStatusMsg are set from the raw trailer fields and are not
// intended for direct access outside of parsing.
rawStatusCode *int
rawStatusMsg string
httpStatus *int
// Server side only fields.
timeoutSet bool
timeout time.Duration
method string
// key-value metadata map from the peer.
mdata map[string][]string
statsTags []byte
statsTrace []byte
contentSubtype string
}
// isReservedHeader checks whether hdr belongs to HTTP2 headers
// reserved by gRPC protocol. Any other headers are classified as the
// user-specified metadata.
func isReservedHeader(hdr string) bool {
if hdr != "" && hdr[0] == ':' {
return true
}
switch hdr {
case "content-type",
"user-agent",
"grpc-message-type",
"grpc-encoding",
"grpc-message",
"grpc-status",
"grpc-timeout",
"grpc-status-details-bin",
"te":
return true
default:
return false
}
}
// isWhitelistedHeader checks whether hdr should be propagated
// into metadata visible to users.
func isWhitelistedHeader(hdr string) bool {
switch hdr {
case ":authority", "user-agent":
return true
default:
return false
}
}
// contentSubtype returns the content-subtype for the given content-type. The
// given content-type must be a valid content-type that starts with
// "application/grpc". A content-subtype will follow "application/grpc" after a
// "+" or ";". See
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
// more details.
//
// If contentType is not a valid content-type for gRPC, the boolean
// will be false, otherwise true. If content-type == "application/grpc",
// "application/grpc+", or "application/grpc;", the boolean will be true,
// but no content-subtype will be returned.
//
// contentType is assumed to be lowercase already.
func contentSubtype(contentType string) (string, bool) {
if contentType == baseContentType {
return "", true
}
if !strings.HasPrefix(contentType, baseContentType) {
return "", false
}
// guaranteed since != baseContentType and has baseContentType prefix
switch contentType[len(baseContentType)] {
case '+', ';':
// this will return true for "application/grpc+" or "application/grpc;"
// which the previous validContentType function tested to be valid, so we
// just say that no content-subtype is specified in this case
return contentType[len(baseContentType)+1:], true
default:
return "", false
}
}
// contentSubtype is assumed to be lowercase
func contentType(contentSubtype string) string {
if contentSubtype == "" {
return baseContentType
}
return baseContentType + "+" + contentSubtype
}
func (d *decodeState) status() *status.Status {
if d.statusGen == nil {
// No status-details were provided; generate status using code/msg.
d.statusGen = status.New(codes.Code(int32(*(d.rawStatusCode))), d.rawStatusMsg)
}
return d.statusGen
}
const binHdrSuffix = "-bin"
func encodeBinHeader(v []byte) string {
return base64.RawStdEncoding.EncodeToString(v)
}
func decodeBinHeader(v string) ([]byte, error) {
if len(v)%4 == 0 {
// Input was padded, or padding was not necessary.
return base64.StdEncoding.DecodeString(v)
}
return base64.RawStdEncoding.DecodeString(v)
}
func encodeMetadataHeader(k, v string) string {
if strings.HasSuffix(k, binHdrSuffix) {
return encodeBinHeader(([]byte)(v))
}
return v
}
func decodeMetadataHeader(k, v string) (string, error) {
if strings.HasSuffix(k, binHdrSuffix) {
b, err := decodeBinHeader(v)
return string(b), err
}
return v, nil
}
func (d *decodeState) decodeResponseHeader(frame *http2.MetaHeadersFrame) error {
for _, hf := range frame.Fields {
if err := d.processHeaderField(hf); err != nil {
return err
}
}
// If grpc status exists, no need to check further.
if d.rawStatusCode != nil || d.statusGen != nil {
return nil
}
// If grpc status doesn't exist and http status doesn't exist,
// then it's a malformed header.
if d.httpStatus == nil {
return streamErrorf(codes.Internal, "malformed header: doesn't contain status(gRPC or HTTP)")
}
if *(d.httpStatus) != http.StatusOK {
code, ok := httpStatusConvTab[*(d.httpStatus)]
if !ok {
code = codes.Unknown
}
return streamErrorf(code, http.StatusText(*(d.httpStatus)))
}
// gRPC status doesn't exist and http status is OK.
// Set rawStatusCode to be unknown and return nil error.
// So that, if the stream has ended this Unknown status
// will be propagated to the user.
// Otherwise, it will be ignored. In which case, status from
// a later trailer, that has StreamEnded flag set, is propagated.
code := int(codes.Unknown)
d.rawStatusCode = &code
return nil
}
func (d *decodeState) addMetadata(k, v string) {
if d.mdata == nil {
d.mdata = make(map[string][]string)
}
d.mdata[k] = append(d.mdata[k], v)
}
func (d *decodeState) processHeaderField(f hpack.HeaderField) error {
switch f.Name {
case "content-type":
contentSubtype, validContentType := contentSubtype(f.Value)
if !validContentType {
return streamErrorf(codes.Internal, "transport: received the unexpected content-type %q", f.Value)
}
d.contentSubtype = contentSubtype
// TODO: do we want to propagate the whole content-type in the metadata,
// or come up with a way to just propagate the content-subtype if it was set?
// ie {"content-type": "application/grpc+proto"} or {"content-subtype": "proto"}
// in the metadata?
d.addMetadata(f.Name, f.Value)
case "grpc-encoding":
d.encoding = f.Value
case "grpc-status":
code, err := strconv.Atoi(f.Value)
if err != nil {
return streamErrorf(codes.Internal, "transport: malformed grpc-status: %v", err)
}
d.rawStatusCode = &code
case "grpc-message":
d.rawStatusMsg = decodeGrpcMessage(f.Value)
case "grpc-status-details-bin":
v, err := decodeBinHeader(f.Value)
if err != nil {
return streamErrorf(codes.Internal, "transport: malformed grpc-status-details-bin: %v", err)
}
s := &spb.Status{}
if err := proto.Unmarshal(v, s); err != nil {
return streamErrorf(codes.Internal, "transport: malformed grpc-status-details-bin: %v", err)
}
d.statusGen = status.FromProto(s)
case "grpc-timeout":
d.timeoutSet = true
var err error
if d.timeout, err = decodeTimeout(f.Value); err != nil {
return streamErrorf(codes.Internal, "transport: malformed time-out: %v", err)
}
case ":path":
d.method = f.Value
case ":status":
code, err := strconv.Atoi(f.Value)
if err != nil {
return streamErrorf(codes.Internal, "transport: malformed http-status: %v", err)
}
d.httpStatus = &code
case "grpc-tags-bin":
v, err := decodeBinHeader(f.Value)
if err != nil {
return streamErrorf(codes.Internal, "transport: malformed grpc-tags-bin: %v", err)
}
d.statsTags = v
d.addMetadata(f.Name, string(v))
case "grpc-trace-bin":
v, err := decodeBinHeader(f.Value)
if err != nil {
return streamErrorf(codes.Internal, "transport: malformed grpc-trace-bin: %v", err)
}
d.statsTrace = v
d.addMetadata(f.Name, string(v))
default:
if isReservedHeader(f.Name) && !isWhitelistedHeader(f.Name) {
break
}
v, err := decodeMetadataHeader(f.Name, f.Value)
if err != nil {
errorf("Failed to decode metadata header (%q, %q): %v", f.Name, f.Value, err)
return nil
}
d.addMetadata(f.Name, v)
}
return nil
}
type timeoutUnit uint8
const (
hour timeoutUnit = 'H'
minute timeoutUnit = 'M'
second timeoutUnit = 'S'
millisecond timeoutUnit = 'm'
microsecond timeoutUnit = 'u'
nanosecond timeoutUnit = 'n'
)
func timeoutUnitToDuration(u timeoutUnit) (d time.Duration, ok bool) {
switch u {
case hour:
return time.Hour, true
case minute:
return time.Minute, true
case second:
return time.Second, true
case millisecond:
return time.Millisecond, true
case microsecond:
return time.Microsecond, true
case nanosecond:
return time.Nanosecond, true
default:
}
return
}
const maxTimeoutValue int64 = 100000000 - 1
// div does integer division and round-up the result. Note that this is
// equivalent to (d+r-1)/r but has less chance to overflow.
func div(d, r time.Duration) int64 {
if m := d % r; m > 0 {
return int64(d/r + 1)
}
return int64(d / r)
}
// TODO(zhaoq): It is the simplistic and not bandwidth efficient. Improve it.
func encodeTimeout(t time.Duration) string {
if t <= 0 {
return "0n"
}
if d := div(t, time.Nanosecond); d <= maxTimeoutValue {
return strconv.FormatInt(d, 10) + "n"
}
if d := div(t, time.Microsecond); d <= maxTimeoutValue {
return strconv.FormatInt(d, 10) + "u"
}
if d := div(t, time.Millisecond); d <= maxTimeoutValue {
return strconv.FormatInt(d, 10) + "m"
}
if d := div(t, time.Second); d <= maxTimeoutValue {
return strconv.FormatInt(d, 10) + "S"
}
if d := div(t, time.Minute); d <= maxTimeoutValue {
return strconv.FormatInt(d, 10) + "M"
}
// Note that maxTimeoutValue * time.Hour > MaxInt64.
return strconv.FormatInt(div(t, time.Hour), 10) + "H"
}
func decodeTimeout(s string) (time.Duration, error) {
size := len(s)
if size < 2 {
return 0, fmt.Errorf("transport: timeout string is too short: %q", s)
}
unit := timeoutUnit(s[size-1])
d, ok := timeoutUnitToDuration(unit)
if !ok {
return 0, fmt.Errorf("transport: timeout unit is not recognized: %q", s)
}
t, err := strconv.ParseInt(s[:size-1], 10, 64)
if err != nil {
return 0, err
}
return d * time.Duration(t), nil
}
const (
spaceByte = ' '
tildeByte = '~'
percentByte = '%'
)
// encodeGrpcMessage is used to encode status code in header field
// "grpc-message". It does percent encoding and also replaces invalid utf-8
// characters with Unicode replacement character.
//
// It checks to see if each individual byte in msg is an allowable byte, and
// then either percent encoding or passing it through. When percent encoding,
// the byte is converted into hexadecimal notation with a '%' prepended.
func encodeGrpcMessage(msg string) string {
if msg == "" {
return ""
}
lenMsg := len(msg)
for i := 0; i < lenMsg; i++ {
c := msg[i]
if !(c >= spaceByte && c <= tildeByte && c != percentByte) {
return encodeGrpcMessageUnchecked(msg)
}
}
return msg
}
func encodeGrpcMessageUnchecked(msg string) string {
var buf bytes.Buffer
for len(msg) > 0 {
r, size := utf8.DecodeRuneInString(msg)
for _, b := range []byte(string(r)) {
if size > 1 {
// If size > 1, r is not ascii. Always do percent encoding.
buf.WriteString(fmt.Sprintf("%%%02X", b))
continue
}
// The for loop is necessary even if size == 1. r could be
// utf8.RuneError.
//
// fmt.Sprintf("%%%02X", utf8.RuneError) gives "%FFFD".
if b >= spaceByte && b <= tildeByte && b != percentByte {
buf.WriteByte(b)
} else {
buf.WriteString(fmt.Sprintf("%%%02X", b))
}
}
msg = msg[size:]
}
return buf.String()
}
// decodeGrpcMessage decodes the msg encoded by encodeGrpcMessage.
func decodeGrpcMessage(msg string) string {
if msg == "" {
return ""
}
lenMsg := len(msg)
for i := 0; i < lenMsg; i++ {
if msg[i] == percentByte && i+2 < lenMsg {
return decodeGrpcMessageUnchecked(msg)
}
}
return msg
}
func decodeGrpcMessageUnchecked(msg string) string {
var buf bytes.Buffer
lenMsg := len(msg)
for i := 0; i < lenMsg; i++ {
c := msg[i]
if c == percentByte && i+2 < lenMsg {
parsed, err := strconv.ParseUint(msg[i+1:i+3], 16, 8)
if err != nil {
buf.WriteByte(c)
} else {
buf.WriteByte(byte(parsed))
i += 2
}
} else {
buf.WriteByte(c)
}
}
return buf.String()
}
type bufWriter struct {
buf []byte
offset int
batchSize int
conn net.Conn
err error
onFlush func()
}
func newBufWriter(conn net.Conn, batchSize int) *bufWriter {
return &bufWriter{
buf: make([]byte, batchSize*2),
batchSize: batchSize,
conn: conn,
}
}
func (w *bufWriter) Write(b []byte) (n int, err error) {
if w.err != nil {
return 0, w.err
}
for len(b) > 0 {
nn := copy(w.buf[w.offset:], b)
b = b[nn:]
w.offset += nn
n += nn
if w.offset >= w.batchSize {
err = w.Flush()
}
}
return n, err
}
func (w *bufWriter) Flush() error {
if w.err != nil {
return w.err
}
if w.offset == 0 {
return nil
}
if w.onFlush != nil {
w.onFlush()
}
_, w.err = w.conn.Write(w.buf[:w.offset])
w.offset = 0
return w.err
}
type framer struct {
writer *bufWriter
fr *http2.Framer
}
func newFramer(conn net.Conn, writeBufferSize, readBufferSize int) *framer {
r := bufio.NewReaderSize(conn, readBufferSize)
w := newBufWriter(conn, writeBufferSize)
f := &framer{
writer: w,
fr: http2.NewFramer(w, r),
}
// Opt-in to Frame reuse API on framer to reduce garbage.
// Frames aren't safe to read from after a subsequent call to ReadFrame.
f.fr.SetReuseFrames()
f.fr.ReadMetaHeaders = hpack.NewDecoder(http2InitHeaderTableSize, nil)
return f
}

50
vendor/google.golang.org/grpc/transport/log.go generated vendored Normal file
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@ -0,0 +1,50 @@
/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// This file contains wrappers for grpclog functions.
// The transport package only logs to verbose level 2 by default.
package transport
import "google.golang.org/grpc/grpclog"
const logLevel = 2
func infof(format string, args ...interface{}) {
if grpclog.V(logLevel) {
grpclog.Infof(format, args...)
}
}
func warningf(format string, args ...interface{}) {
if grpclog.V(logLevel) {
grpclog.Warningf(format, args...)
}
}
func errorf(format string, args ...interface{}) {
if grpclog.V(logLevel) {
grpclog.Errorf(format, args...)
}
}
func fatalf(format string, args ...interface{}) {
if grpclog.V(logLevel) {
grpclog.Fatalf(format, args...)
}
}

708
vendor/google.golang.org/grpc/transport/transport.go generated vendored Normal file
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@ -0,0 +1,708 @@
/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package transport defines and implements message oriented communication
// channel to complete various transactions (e.g., an RPC). It is meant for
// grpc-internal usage and is not intended to be imported directly by users.
package transport // externally used as import "google.golang.org/grpc/transport"
import (
"errors"
"fmt"
"io"
"net"
"sync"
"sync/atomic"
"golang.org/x/net/context"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/stats"
"google.golang.org/grpc/status"
"google.golang.org/grpc/tap"
)
// recvMsg represents the received msg from the transport. All transport
// protocol specific info has been removed.
type recvMsg struct {
data []byte
// nil: received some data
// io.EOF: stream is completed. data is nil.
// other non-nil error: transport failure. data is nil.
err error
}
// recvBuffer is an unbounded channel of recvMsg structs.
// Note recvBuffer differs from controlBuffer only in that recvBuffer
// holds a channel of only recvMsg structs instead of objects implementing "item" interface.
// recvBuffer is written to much more often than
// controlBuffer and using strict recvMsg structs helps avoid allocation in "recvBuffer.put"
type recvBuffer struct {
c chan recvMsg
mu sync.Mutex
backlog []recvMsg
err error
}
func newRecvBuffer() *recvBuffer {
b := &recvBuffer{
c: make(chan recvMsg, 1),
}
return b
}
func (b *recvBuffer) put(r recvMsg) {
b.mu.Lock()
if b.err != nil {
b.mu.Unlock()
// An error had occurred earlier, don't accept more
// data or errors.
return
}
b.err = r.err
if len(b.backlog) == 0 {
select {
case b.c <- r:
b.mu.Unlock()
return
default:
}
}
b.backlog = append(b.backlog, r)
b.mu.Unlock()
}
func (b *recvBuffer) load() {
b.mu.Lock()
if len(b.backlog) > 0 {
select {
case b.c <- b.backlog[0]:
b.backlog[0] = recvMsg{}
b.backlog = b.backlog[1:]
default:
}
}
b.mu.Unlock()
}
// get returns the channel that receives a recvMsg in the buffer.
//
// Upon receipt of a recvMsg, the caller should call load to send another
// recvMsg onto the channel if there is any.
func (b *recvBuffer) get() <-chan recvMsg {
return b.c
}
//
// recvBufferReader implements io.Reader interface to read the data from
// recvBuffer.
type recvBufferReader struct {
ctx context.Context
ctxDone <-chan struct{} // cache of ctx.Done() (for performance).
recv *recvBuffer
last []byte // Stores the remaining data in the previous calls.
err error
}
// Read reads the next len(p) bytes from last. If last is drained, it tries to
// read additional data from recv. It blocks if there no additional data available
// in recv. If Read returns any non-nil error, it will continue to return that error.
func (r *recvBufferReader) Read(p []byte) (n int, err error) {
if r.err != nil {
return 0, r.err
}
n, r.err = r.read(p)
return n, r.err
}
func (r *recvBufferReader) read(p []byte) (n int, err error) {
if r.last != nil && len(r.last) > 0 {
// Read remaining data left in last call.
copied := copy(p, r.last)
r.last = r.last[copied:]
return copied, nil
}
select {
case <-r.ctxDone:
return 0, ContextErr(r.ctx.Err())
case m := <-r.recv.get():
r.recv.load()
if m.err != nil {
return 0, m.err
}
copied := copy(p, m.data)
r.last = m.data[copied:]
return copied, nil
}
}
type streamState uint32
const (
streamActive streamState = iota
streamWriteDone // EndStream sent
streamReadDone // EndStream received
streamDone // the entire stream is finished.
)
// Stream represents an RPC in the transport layer.
type Stream struct {
id uint32
st ServerTransport // nil for client side Stream
ctx context.Context // the associated context of the stream
cancel context.CancelFunc // always nil for client side Stream
done chan struct{} // closed at the end of stream to unblock writers. On the client side.
ctxDone <-chan struct{} // same as done chan but for server side. Cache of ctx.Done() (for performance)
method string // the associated RPC method of the stream
recvCompress string
sendCompress string
buf *recvBuffer
trReader io.Reader
fc *inFlow
recvQuota uint32
wq *writeQuota
// Callback to state application's intentions to read data. This
// is used to adjust flow control, if needed.
requestRead func(int)
headerChan chan struct{} // closed to indicate the end of header metadata.
headerDone uint32 // set when headerChan is closed. Used to avoid closing headerChan multiple times.
// hdrMu protects header and trailer metadata on the server-side.
hdrMu sync.Mutex
header metadata.MD // the received header metadata.
trailer metadata.MD // the key-value map of trailer metadata.
// On the server-side, headerSent is atomically set to 1 when the headers are sent out.
headerSent uint32
state streamState
// On client-side it is the status error received from the server.
// On server-side it is unused.
status *status.Status
bytesReceived uint32 // indicates whether any bytes have been received on this stream
unprocessed uint32 // set if the server sends a refused stream or GOAWAY including this stream
// contentSubtype is the content-subtype for requests.
// this must be lowercase or the behavior is undefined.
contentSubtype string
}
// isHeaderSent is only valid on the server-side.
func (s *Stream) isHeaderSent() bool {
return atomic.LoadUint32(&s.headerSent) == 1
}
// updateHeaderSent updates headerSent and returns true
// if it was alreay set. It is valid only on server-side.
func (s *Stream) updateHeaderSent() bool {
return atomic.SwapUint32(&s.headerSent, 1) == 1
}
func (s *Stream) swapState(st streamState) streamState {
return streamState(atomic.SwapUint32((*uint32)(&s.state), uint32(st)))
}
func (s *Stream) compareAndSwapState(oldState, newState streamState) bool {
return atomic.CompareAndSwapUint32((*uint32)(&s.state), uint32(oldState), uint32(newState))
}
func (s *Stream) getState() streamState {
return streamState(atomic.LoadUint32((*uint32)(&s.state)))
}
func (s *Stream) waitOnHeader() error {
if s.headerChan == nil {
// On the server headerChan is always nil since a stream originates
// only after having received headers.
return nil
}
select {
case <-s.ctx.Done():
return ContextErr(s.ctx.Err())
case <-s.headerChan:
return nil
}
}
// RecvCompress returns the compression algorithm applied to the inbound
// message. It is empty string if there is no compression applied.
func (s *Stream) RecvCompress() string {
if err := s.waitOnHeader(); err != nil {
return ""
}
return s.recvCompress
}
// SetSendCompress sets the compression algorithm to the stream.
func (s *Stream) SetSendCompress(str string) {
s.sendCompress = str
}
// Done returns a chanel which is closed when it receives the final status
// from the server.
func (s *Stream) Done() <-chan struct{} {
return s.done
}
// Header acquires the key-value pairs of header metadata once it
// is available. It blocks until i) the metadata is ready or ii) there is no
// header metadata or iii) the stream is canceled/expired.
func (s *Stream) Header() (metadata.MD, error) {
err := s.waitOnHeader()
// Even if the stream is closed, header is returned if available.
select {
case <-s.headerChan:
if s.header == nil {
return nil, nil
}
return s.header.Copy(), nil
default:
}
return nil, err
}
// Trailer returns the cached trailer metedata. Note that if it is not called
// after the entire stream is done, it could return an empty MD. Client
// side only.
// It can be safely read only after stream has ended that is either read
// or write have returned io.EOF.
func (s *Stream) Trailer() metadata.MD {
c := s.trailer.Copy()
return c
}
// ServerTransport returns the underlying ServerTransport for the stream.
// The client side stream always returns nil.
func (s *Stream) ServerTransport() ServerTransport {
return s.st
}
// ContentSubtype returns the content-subtype for a request. For example, a
// content-subtype of "proto" will result in a content-type of
// "application/grpc+proto". This will always be lowercase. See
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
// more details.
func (s *Stream) ContentSubtype() string {
return s.contentSubtype
}
// Context returns the context of the stream.
func (s *Stream) Context() context.Context {
return s.ctx
}
// Method returns the method for the stream.
func (s *Stream) Method() string {
return s.method
}
// Status returns the status received from the server.
// Status can be read safely only after the stream has ended,
// that is, read or write has returned io.EOF.
func (s *Stream) Status() *status.Status {
return s.status
}
// SetHeader sets the header metadata. This can be called multiple times.
// Server side only.
// This should not be called in parallel to other data writes.
func (s *Stream) SetHeader(md metadata.MD) error {
if md.Len() == 0 {
return nil
}
if s.isHeaderSent() || s.getState() == streamDone {
return ErrIllegalHeaderWrite
}
s.hdrMu.Lock()
s.header = metadata.Join(s.header, md)
s.hdrMu.Unlock()
return nil
}
// SendHeader sends the given header metadata. The given metadata is
// combined with any metadata set by previous calls to SetHeader and
// then written to the transport stream.
func (s *Stream) SendHeader(md metadata.MD) error {
t := s.ServerTransport()
return t.WriteHeader(s, md)
}
// SetTrailer sets the trailer metadata which will be sent with the RPC status
// by the server. This can be called multiple times. Server side only.
// This should not be called parallel to other data writes.
func (s *Stream) SetTrailer(md metadata.MD) error {
if md.Len() == 0 {
return nil
}
if s.getState() == streamDone {
return ErrIllegalHeaderWrite
}
s.hdrMu.Lock()
s.trailer = metadata.Join(s.trailer, md)
s.hdrMu.Unlock()
return nil
}
func (s *Stream) write(m recvMsg) {
s.buf.put(m)
}
// Read reads all p bytes from the wire for this stream.
func (s *Stream) Read(p []byte) (n int, err error) {
// Don't request a read if there was an error earlier
if er := s.trReader.(*transportReader).er; er != nil {
return 0, er
}
s.requestRead(len(p))
return io.ReadFull(s.trReader, p)
}
// tranportReader reads all the data available for this Stream from the transport and
// passes them into the decoder, which converts them into a gRPC message stream.
// The error is io.EOF when the stream is done or another non-nil error if
// the stream broke.
type transportReader struct {
reader io.Reader
// The handler to control the window update procedure for both this
// particular stream and the associated transport.
windowHandler func(int)
er error
}
func (t *transportReader) Read(p []byte) (n int, err error) {
n, err = t.reader.Read(p)
if err != nil {
t.er = err
return
}
t.windowHandler(n)
return
}
// BytesReceived indicates whether any bytes have been received on this stream.
func (s *Stream) BytesReceived() bool {
return atomic.LoadUint32(&s.bytesReceived) == 1
}
// Unprocessed indicates whether the server did not process this stream --
// i.e. it sent a refused stream or GOAWAY including this stream ID.
func (s *Stream) Unprocessed() bool {
return atomic.LoadUint32(&s.unprocessed) == 1
}
// GoString is implemented by Stream so context.String() won't
// race when printing %#v.
func (s *Stream) GoString() string {
return fmt.Sprintf("<stream: %p, %v>", s, s.method)
}
// state of transport
type transportState int
const (
reachable transportState = iota
closing
draining
)
// ServerConfig consists of all the configurations to establish a server transport.
type ServerConfig struct {
MaxStreams uint32
AuthInfo credentials.AuthInfo
InTapHandle tap.ServerInHandle
StatsHandler stats.Handler
KeepaliveParams keepalive.ServerParameters
KeepalivePolicy keepalive.EnforcementPolicy
InitialWindowSize int32
InitialConnWindowSize int32
WriteBufferSize int
ReadBufferSize int
ChannelzParentID int64
}
// NewServerTransport creates a ServerTransport with conn or non-nil error
// if it fails.
func NewServerTransport(protocol string, conn net.Conn, config *ServerConfig) (ServerTransport, error) {
return newHTTP2Server(conn, config)
}
// ConnectOptions covers all relevant options for communicating with the server.
type ConnectOptions struct {
// UserAgent is the application user agent.
UserAgent string
// Authority is the :authority pseudo-header to use. This field has no effect if
// TransportCredentials is set.
Authority string
// Dialer specifies how to dial a network address.
Dialer func(context.Context, string) (net.Conn, error)
// FailOnNonTempDialError specifies if gRPC fails on non-temporary dial errors.
FailOnNonTempDialError bool
// PerRPCCredentials stores the PerRPCCredentials required to issue RPCs.
PerRPCCredentials []credentials.PerRPCCredentials
// TransportCredentials stores the Authenticator required to setup a client connection.
TransportCredentials credentials.TransportCredentials
// KeepaliveParams stores the keepalive parameters.
KeepaliveParams keepalive.ClientParameters
// StatsHandler stores the handler for stats.
StatsHandler stats.Handler
// InitialWindowSize sets the initial window size for a stream.
InitialWindowSize int32
// InitialConnWindowSize sets the initial window size for a connection.
InitialConnWindowSize int32
// WriteBufferSize sets the size of write buffer which in turn determines how much data can be batched before it's written on the wire.
WriteBufferSize int
// ReadBufferSize sets the size of read buffer, which in turn determines how much data can be read at most for one read syscall.
ReadBufferSize int
// ChannelzParentID sets the addrConn id which initiate the creation of this client transport.
ChannelzParentID int64
}
// TargetInfo contains the information of the target such as network address and metadata.
type TargetInfo struct {
Addr string
Metadata interface{}
Authority string
}
// NewClientTransport establishes the transport with the required ConnectOptions
// and returns it to the caller.
func NewClientTransport(connectCtx, ctx context.Context, target TargetInfo, opts ConnectOptions, onSuccess func()) (ClientTransport, error) {
return newHTTP2Client(connectCtx, ctx, target, opts, onSuccess)
}
// Options provides additional hints and information for message
// transmission.
type Options struct {
// Last indicates whether this write is the last piece for
// this stream.
Last bool
// Delay is a hint to the transport implementation for whether
// the data could be buffered for a batching write. The
// transport implementation may ignore the hint.
Delay bool
}
// CallHdr carries the information of a particular RPC.
type CallHdr struct {
// Host specifies the peer's host.
Host string
// Method specifies the operation to perform.
Method string
// SendCompress specifies the compression algorithm applied on
// outbound message.
SendCompress string
// Creds specifies credentials.PerRPCCredentials for a call.
Creds credentials.PerRPCCredentials
// Flush indicates whether a new stream command should be sent
// to the peer without waiting for the first data. This is
// only a hint.
// If it's true, the transport may modify the flush decision
// for performance purposes.
// If it's false, new stream will never be flushed.
Flush bool
// ContentSubtype specifies the content-subtype for a request. For example, a
// content-subtype of "proto" will result in a content-type of
// "application/grpc+proto". The value of ContentSubtype must be all
// lowercase, otherwise the behavior is undefined. See
// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests
// for more details.
ContentSubtype string
}
// ClientTransport is the common interface for all gRPC client-side transport
// implementations.
type ClientTransport interface {
// Close tears down this transport. Once it returns, the transport
// should not be accessed any more. The caller must make sure this
// is called only once.
Close() error
// GracefulClose starts to tear down the transport. It stops accepting
// new RPCs and wait the completion of the pending RPCs.
GracefulClose() error
// Write sends the data for the given stream. A nil stream indicates
// the write is to be performed on the transport as a whole.
Write(s *Stream, hdr []byte, data []byte, opts *Options) error
// NewStream creates a Stream for an RPC.
NewStream(ctx context.Context, callHdr *CallHdr) (*Stream, error)
// CloseStream clears the footprint of a stream when the stream is
// not needed any more. The err indicates the error incurred when
// CloseStream is called. Must be called when a stream is finished
// unless the associated transport is closing.
CloseStream(stream *Stream, err error)
// Error returns a channel that is closed when some I/O error
// happens. Typically the caller should have a goroutine to monitor
// this in order to take action (e.g., close the current transport
// and create a new one) in error case. It should not return nil
// once the transport is initiated.
Error() <-chan struct{}
// GoAway returns a channel that is closed when ClientTransport
// receives the draining signal from the server (e.g., GOAWAY frame in
// HTTP/2).
GoAway() <-chan struct{}
// GetGoAwayReason returns the reason why GoAway frame was received.
GetGoAwayReason() GoAwayReason
// IncrMsgSent increments the number of message sent through this transport.
IncrMsgSent()
// IncrMsgRecv increments the number of message received through this transport.
IncrMsgRecv()
}
// ServerTransport is the common interface for all gRPC server-side transport
// implementations.
//
// Methods may be called concurrently from multiple goroutines, but
// Write methods for a given Stream will be called serially.
type ServerTransport interface {
// HandleStreams receives incoming streams using the given handler.
HandleStreams(func(*Stream), func(context.Context, string) context.Context)
// WriteHeader sends the header metadata for the given stream.
// WriteHeader may not be called on all streams.
WriteHeader(s *Stream, md metadata.MD) error
// Write sends the data for the given stream.
// Write may not be called on all streams.
Write(s *Stream, hdr []byte, data []byte, opts *Options) error
// WriteStatus sends the status of a stream to the client. WriteStatus is
// the final call made on a stream and always occurs.
WriteStatus(s *Stream, st *status.Status) error
// Close tears down the transport. Once it is called, the transport
// should not be accessed any more. All the pending streams and their
// handlers will be terminated asynchronously.
Close() error
// RemoteAddr returns the remote network address.
RemoteAddr() net.Addr
// Drain notifies the client this ServerTransport stops accepting new RPCs.
Drain()
// IncrMsgSent increments the number of message sent through this transport.
IncrMsgSent()
// IncrMsgRecv increments the number of message received through this transport.
IncrMsgRecv()
}
// streamErrorf creates an StreamError with the specified error code and description.
func streamErrorf(c codes.Code, format string, a ...interface{}) StreamError {
return StreamError{
Code: c,
Desc: fmt.Sprintf(format, a...),
}
}
// connectionErrorf creates an ConnectionError with the specified error description.
func connectionErrorf(temp bool, e error, format string, a ...interface{}) ConnectionError {
return ConnectionError{
Desc: fmt.Sprintf(format, a...),
temp: temp,
err: e,
}
}
// ConnectionError is an error that results in the termination of the
// entire connection and the retry of all the active streams.
type ConnectionError struct {
Desc string
temp bool
err error
}
func (e ConnectionError) Error() string {
return fmt.Sprintf("connection error: desc = %q", e.Desc)
}
// Temporary indicates if this connection error is temporary or fatal.
func (e ConnectionError) Temporary() bool {
return e.temp
}
// Origin returns the original error of this connection error.
func (e ConnectionError) Origin() error {
// Never return nil error here.
// If the original error is nil, return itself.
if e.err == nil {
return e
}
return e.err
}
var (
// ErrConnClosing indicates that the transport is closing.
ErrConnClosing = connectionErrorf(true, nil, "transport is closing")
// errStreamDrain indicates that the stream is rejected because the
// connection is draining. This could be caused by goaway or balancer
// removing the address.
errStreamDrain = streamErrorf(codes.Unavailable, "the connection is draining")
// errStreamDone is returned from write at the client side to indiacte application
// layer of an error.
errStreamDone = errors.New("the stream is done")
// StatusGoAway indicates that the server sent a GOAWAY that included this
// stream's ID in unprocessed RPCs.
statusGoAway = status.New(codes.Unavailable, "the stream is rejected because server is draining the connection")
)
// TODO: See if we can replace StreamError with status package errors.
// StreamError is an error that only affects one stream within a connection.
type StreamError struct {
Code codes.Code
Desc string
}
func (e StreamError) Error() string {
return fmt.Sprintf("stream error: code = %s desc = %q", e.Code, e.Desc)
}
// GoAwayReason contains the reason for the GoAway frame received.
type GoAwayReason uint8
const (
// GoAwayInvalid indicates that no GoAway frame is received.
GoAwayInvalid GoAwayReason = 0
// GoAwayNoReason is the default value when GoAway frame is received.
GoAwayNoReason GoAwayReason = 1
// GoAwayTooManyPings indicates that a GoAway frame with
// ErrCodeEnhanceYourCalm was received and that the debug data said
// "too_many_pings".
GoAwayTooManyPings GoAwayReason = 2
)