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Check in the vendor directory
Travis seems to be having issues pulling deps, so we'll have to check in the vendor directory and prevent the makefile from trying to regenerate it normally.
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2526 changed files with 930931 additions and 4 deletions
23
vendor/github.com/elazarl/go-bindata-assetfs/LICENSE
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vendor/github.com/elazarl/go-bindata-assetfs/LICENSE
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Copyright (c) 2014, Elazar Leibovich
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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46
vendor/github.com/elazarl/go-bindata-assetfs/README.md
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vendor/github.com/elazarl/go-bindata-assetfs/README.md
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# go-bindata-assetfs
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Serve embedded files from [jteeuwen/go-bindata](https://github.com/jteeuwen/go-bindata) with `net/http`.
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[GoDoc](http://godoc.org/github.com/elazarl/go-bindata-assetfs)
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### Installation
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Install with
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$ go get github.com/jteeuwen/go-bindata/...
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$ go get github.com/elazarl/go-bindata-assetfs/...
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### Creating embedded data
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Usage is identical to [jteeuwen/go-bindata](https://github.com/jteeuwen/go-bindata) usage,
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instead of running `go-bindata` run `go-bindata-assetfs`.
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The tool will create a `bindata_assetfs.go` file, which contains the embedded data.
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A typical use case is
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$ go-bindata-assetfs data/...
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### Using assetFS in your code
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The generated file provides an `assetFS()` function that returns a `http.Filesystem`
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wrapping the embedded files. What you usually want to do is:
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http.Handle("/", http.FileServer(assetFS()))
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This would run an HTTP server serving the embedded files.
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## Without running binary tool
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You can always just run the `go-bindata` tool, and then
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use
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import "github.com/elazarl/go-bindata-assetfs"
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...
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http.Handle("/",
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http.FileServer(
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&assetfs.AssetFS{Asset: Asset, AssetDir: AssetDir, AssetInfo: AssetInfo, Prefix: "data"}))
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to serve files embedded from the `data` directory.
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167
vendor/github.com/elazarl/go-bindata-assetfs/assetfs.go
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167
vendor/github.com/elazarl/go-bindata-assetfs/assetfs.go
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package assetfs
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import (
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"bytes"
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"errors"
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"io"
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"io/ioutil"
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"net/http"
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"os"
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"path"
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"path/filepath"
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"strings"
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"time"
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)
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var (
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defaultFileTimestamp = time.Now()
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)
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// FakeFile implements os.FileInfo interface for a given path and size
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type FakeFile struct {
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// Path is the path of this file
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Path string
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// Dir marks of the path is a directory
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Dir bool
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// Len is the length of the fake file, zero if it is a directory
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Len int64
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// Timestamp is the ModTime of this file
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Timestamp time.Time
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}
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func (f *FakeFile) Name() string {
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_, name := filepath.Split(f.Path)
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return name
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}
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func (f *FakeFile) Mode() os.FileMode {
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mode := os.FileMode(0644)
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if f.Dir {
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return mode | os.ModeDir
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}
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return mode
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}
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func (f *FakeFile) ModTime() time.Time {
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return f.Timestamp
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}
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func (f *FakeFile) Size() int64 {
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return f.Len
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}
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func (f *FakeFile) IsDir() bool {
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return f.Mode().IsDir()
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}
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func (f *FakeFile) Sys() interface{} {
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return nil
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}
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// AssetFile implements http.File interface for a no-directory file with content
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type AssetFile struct {
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*bytes.Reader
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io.Closer
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FakeFile
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}
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func NewAssetFile(name string, content []byte, timestamp time.Time) *AssetFile {
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if timestamp.IsZero() {
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timestamp = defaultFileTimestamp
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}
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return &AssetFile{
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bytes.NewReader(content),
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ioutil.NopCloser(nil),
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FakeFile{name, false, int64(len(content)), timestamp}}
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}
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func (f *AssetFile) Readdir(count int) ([]os.FileInfo, error) {
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return nil, errors.New("not a directory")
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}
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func (f *AssetFile) Size() int64 {
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return f.FakeFile.Size()
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}
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func (f *AssetFile) Stat() (os.FileInfo, error) {
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return f, nil
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}
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// AssetDirectory implements http.File interface for a directory
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type AssetDirectory struct {
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AssetFile
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ChildrenRead int
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Children []os.FileInfo
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}
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func NewAssetDirectory(name string, children []string, fs *AssetFS) *AssetDirectory {
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fileinfos := make([]os.FileInfo, 0, len(children))
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for _, child := range children {
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_, err := fs.AssetDir(filepath.Join(name, child))
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fileinfos = append(fileinfos, &FakeFile{child, err == nil, 0, time.Time{}})
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}
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return &AssetDirectory{
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AssetFile{
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bytes.NewReader(nil),
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ioutil.NopCloser(nil),
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FakeFile{name, true, 0, time.Time{}},
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},
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0,
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fileinfos}
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}
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func (f *AssetDirectory) Readdir(count int) ([]os.FileInfo, error) {
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if count <= 0 {
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return f.Children, nil
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}
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if f.ChildrenRead+count > len(f.Children) {
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count = len(f.Children) - f.ChildrenRead
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}
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rv := f.Children[f.ChildrenRead : f.ChildrenRead+count]
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f.ChildrenRead += count
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return rv, nil
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}
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func (f *AssetDirectory) Stat() (os.FileInfo, error) {
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return f, nil
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}
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// AssetFS implements http.FileSystem, allowing
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// embedded files to be served from net/http package.
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type AssetFS struct {
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// Asset should return content of file in path if exists
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Asset func(path string) ([]byte, error)
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// AssetDir should return list of files in the path
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AssetDir func(path string) ([]string, error)
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// AssetInfo should return the info of file in path if exists
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AssetInfo func(path string) (os.FileInfo, error)
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// Prefix would be prepended to http requests
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Prefix string
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}
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func (fs *AssetFS) Open(name string) (http.File, error) {
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name = path.Join(fs.Prefix, name)
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if len(name) > 0 && name[0] == '/' {
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name = name[1:]
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}
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if b, err := fs.Asset(name); err == nil {
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timestamp := defaultFileTimestamp
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if fs.AssetInfo != nil {
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if info, err := fs.AssetInfo(name); err == nil {
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timestamp = info.ModTime()
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}
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}
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return NewAssetFile(name, b, timestamp), nil
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}
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if children, err := fs.AssetDir(name); err == nil {
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return NewAssetDirectory(name, children, fs), nil
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} else {
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// If the error is not found, return an error that will
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// result in a 404 error. Otherwise the server returns
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// a 500 error for files not found.
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if strings.Contains(err.Error(), "not found") {
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return nil, os.ErrNotExist
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}
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return nil, err
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}
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}
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13
vendor/github.com/elazarl/go-bindata-assetfs/doc.go
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vendor/github.com/elazarl/go-bindata-assetfs/doc.go
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// assetfs allows packages to serve static content embedded
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// with the go-bindata tool with the standard net/http package.
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//
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// See https://github.com/jteeuwen/go-bindata for more information
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// about embedding binary data with go-bindata.
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//
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// Usage example, after running
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// $ go-bindata data/...
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// use:
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// http.Handle("/",
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// http.FileServer(
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// &assetfs.AssetFS{Asset: Asset, AssetDir: AssetDir, Prefix: "data"}))
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package assetfs
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