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https://github.com/aviallon/nixos-lib.git
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[Hardware/Nvidia] no longer enable EGLStream by default, use GBM by default
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parent
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commit
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1 changed files with 20 additions and 2 deletions
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@ -1,9 +1,13 @@
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{ config, pkgs, lib, ... }:
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{ config, pkgs, lib, options, ... }:
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with lib;
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let
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cfg = config.aviallon.hardware.nvidia;
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generalCfg = config.aviallon.general;
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hardwareCfg = config.hardware;
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toValue = x: if x then "1" else "0";
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xwaylandEGLStream = pkgs.writeShellScriptBin "xwayland" ''
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exec ${options.programs.xwayland.package.default}/bin/xwayland -eglstream "$@"
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'';
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in {
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options = {
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aviallon.hardware.nvidia.proprietary = {
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@ -21,6 +25,15 @@ in {
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example = 28;
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type = types.int;
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};
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EGLStream = mkOption {
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description = "Wether to make some packages use EGLStream instead of GBM when using Wayland";
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example = true;
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default = false;
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defaultText = literalExpression ''
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versionOlder config.hardware.nvidia.package.version "490.29.05"; # https://www.nvidia.com/download/driverResults.aspx/181159/en-us/
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'';
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type = types.bool;
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};
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saveAllVram = mkEnableOption "back up all VRAM in /var/tmp before going to sleep. May reduce artifacts after resuming";
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};
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};
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@ -56,6 +69,10 @@ in {
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nvidiaSettings = true;
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};
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aviallon.hardware.nvidia.proprietary.EGLStream = mkDefault (
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versionOlder hardwareCfg.nvidia.package.version "490.29.05" # https://www.nvidia.com/download/driverResults.aspx/181159/en-us/
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);
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aviallon.programs.nvtop.nvidia = true;
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aviallon.boot.cmdline = {}
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@ -69,6 +86,7 @@ in {
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}
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;
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programs.xwayland.package = mkIf cfg.proprietary.EGLStream xwaylandEGLStream;
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aviallon.programs.allowUnfreeList = [
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"nvidia-x11"
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"nvidia-settings"
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@ -98,7 +116,7 @@ in {
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"__GL_VRR_ALLOWED" = "1"; # Try to enable G-SYNC VRR if screen AND app is compatible
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"__GL_SYNC_TO_VBLANK" = toValue cfg.proprietary.vsync;
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"__GL_THREADED_OPTIMIZATIONS" = toValue generalCfg.unsafeOptimizations;
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"KWIN_DRM_USE_EGL_STREAMS" = "1"; # Make KWin use EGL Streams, because otherwise performance will be horrible.
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"KWIN_DRM_USE_EGL_STREAMS" = toValue cfg.proprietary.EGLStream; # Make KWin use EGL Streams if needed, because otherwise performance will be horrible.
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};
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};
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}
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