[Hardware/Nvidia] Cleanup and fix some bugs

Fix suspend and add new environment variables.
This commit is contained in:
Antoine Viallon 2022-11-11 18:58:04 +01:00
parent 91b49073f2
commit 844b0be2df
Signed by: aviallon
GPG key ID: 186FC35EDEB25716

View file

@ -2,7 +2,28 @@
with lib; with lib;
let let
cfg = config.aviallon.hardware.nvidia; cfg = config.aviallon.hardware.nvidia;
generalCfg = config.aviallon.general;
toValue = x: if x then "1" else "0";
in { in {
options = {
aviallon.hardware.nvidia.proprietary = {
#enable = mkEnableOption "Wether to user NVidia proprietary drivers";
gsync = mkEnableOption "Screen is GSYNC monitor";
vsync = mkOption {
description = "Wether to enable or disable vsync";
default = true;
example = false;
type = types.bool;
};
coolbits = mkOption {
description = "Coolbits value. Used for enabling hidden (dangerous) features";
default = if generalCfg.unsafeOptimizations then 28 else 5;
example = 28;
type = types.int;
};
};
};
config = mkIf (cfg.enable && cfg.useProprietary) { config = mkIf (cfg.enable && cfg.useProprietary) {
boot.initrd.kernelModules = [ boot.initrd.kernelModules = [
"nvidia" "nvidia"
@ -15,6 +36,11 @@ in {
"nvidia" "nvidia"
]; ];
services.xserver.screenSection = ''
Option "Coolbits" "${toString cfg.proprietary.coolbits}"
Option "InbandStereoSignaling" "true"
'';
services.xserver.exportConfiguration = true; services.xserver.exportConfiguration = true;
hardware.nvidia = { hardware.nvidia = {
@ -31,8 +57,9 @@ in {
} }
// optionalAttrs cfg.saveAllVram { // optionalAttrs cfg.saveAllVram {
"nvidia.NVreg_PreserveVideoMemoryAllocations" = 1; "nvidia.NVreg_PreserveVideoMemoryAllocations" = 1;
"nvidia.NVreg_TemporaryFilePath" = "/tmp/nvidia-gpu.vram.img"; "nvidia.NVreg_TemporaryFilePath" = "/var/tmp/nvidia-gpu.vram.img";
}; }
;
aviallon.programs.allowUnfreeList = [ aviallon.programs.allowUnfreeList = [
"nvidia-x11" "nvidia-x11"
@ -61,6 +88,8 @@ in {
"__GL_YIELD" = "USLEEP"; # use usleep(0) instead of sched_yield() -> better performance in most cases "__GL_YIELD" = "USLEEP"; # use usleep(0) instead of sched_yield() -> better performance in most cases
"__GL_ALLOW_UNOFFICIAL_PROTOCOL" = "1"; # allow unofficial GLX protocol if also set in Xorg conf "__GL_ALLOW_UNOFFICIAL_PROTOCOL" = "1"; # allow unofficial GLX protocol if also set in Xorg conf
"__GL_VRR_ALLOWED" = "1"; # Try to enable G-SYNC VRR if screen AND app is compatible "__GL_VRR_ALLOWED" = "1"; # Try to enable G-SYNC VRR if screen AND app is compatible
"__GL_SYNC_TO_VBLANK" = toValue cfg.proprietary.vsync;
"__GL_THREADED_OPTIMIZATIONS" = toValue generalCfg.unsafeOptimizations;
"KWIN_DRM_USE_EGL_STREAMS" = "1"; # Make KWin use EGL Streams, because otherwise performance will be horrible. "KWIN_DRM_USE_EGL_STREAMS" = "1"; # Make KWin use EGL Streams, because otherwise performance will be horrible.
}; };
}; };